SRD Talk:Improved Spell Resistance
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 Spell Resistance Question
Does anyone know why you can take Improved Spell Resistance as many times as you like but the Spell Penetration series only once each? It seems odd as they're directly opposed to each other and have no other uses. For instance, a high-epic level Monk could make herself effectively immune to magic from same-level spellcasters if she took the Improved Spell Resistance feat 8 times (+16 bonus) as the best the spellcaster could do would be to get Epic Spell Penetration (+6 bonus). As far as I know there aren't any other feats which make major ability areas like magic obsolete in this way. —The preceding unsigned comment was added by Biggus23x (talk • contribs) 2007-05-27 17:10:50. Please sign your posts!
- Don't really see it as a problem. Not all spells are subject to spell resistance, supernatural abilities are never subject to spell resistance, and there's plenty of non-magic means to of affecting creatures. There's also already a number of creatures that already have what you're describing—spell immunity or immunity to magic like golems, colossi, and demiliches. —Sledged (talk) 17:48, 27 May 2007 (MDT)
- OK fair point, I didn't realize there were creatures immune to magic. However, as far as I can see, the vast majority of spells with harmful effects are subject to Spell Resistance. Perhaps I should have asked: why can't you take the Spell Penetration feats more than three times? —The preceding unsigned comment was added by Biggus23x (talk • contribs) 2007-05-27 18:21:22. Please sign your posts!
- It might be because a spellcaster's ability to penetrate SR scales with its level, whereas there are a number creatures whose spell resistances don't scale. So if a DM advances a trumpet archon by HD to make it tougher for higher level PCs, she can spend feats to scale its SR accordingly. With creatures whose SR do scale—like drow and creatures that keep taking levels in monk—players and DMs can optimize creatures to be "effectively" immune to spells. As far as optimizations go, I can think of better ways to spend my feats. Also, anything that increases the spellcaster's caster level, increases its ability to overcome SR. Five levels of hierophant (which, IMO, is one the best classes to take at epic levels) can increase your caster level by ten (five for the levels plus spell power taken five times). —Sledged (talk) 02:53, 28 May 2007 (MDT)