SRD Talk:Charisma
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[edit] How Should I Play a Low Charisma Character?
I currently have a PC in my campaign who has 6 charisma.. How exactly should he be playing his character? As of now, he's just been pretending that he's extremely ugly. Someone with low intelligence is stupid, someone with low wisdom doesn't often know what's going on.. what's the key for low charisma (other than physical looks? (August 24, 2008 1:21AM PST ~VgWizard14) —The preceding unsigned comment was added by 67.182.88.155 (talk • contribs) 02:22, 24 August 2008 (MDT). Please sign your posts!
- Charisma is about influencing others and displaying your creativity. Think of it as force of personality.
- The easiest way to portray poor charisma is just being socially BAD in some way. Examples include 1) saying exactly the wrong thing, 2) continuously insulting people when not necessary, 3) missing basic social cues, 4) mumbling, have a thick accent, or otherwise being hard to understand, 5) being a phenomenally bad dresser.
- In play, for example, I can have a poorly kept dwarf who speaks in a very thick Scottish accent. He is hard to understand, and he looks like a lowlife. Those all indicate negative charisma.--Dmilewski 06:49, 24 August 2008 (MDT)
- The point of Charisma measuring attractiveness is that your influence can be heightened by your looks. All sorcerers need not be attractive, though they may be more likely to be attractive (I like to think of them as the extreme sports kind of people). A barbarian with a low charisma could look like Conan: shaped muscle, broad shoulders, square jaw. He might be very clever, but his speech might be slow since he does not speak common all that well. He might have no tact with dealing with social situations since he finds them dull and slow. He also probably dresses in dead animal furs. --Aarnott 09:07, 24 August 2008 (MDT)
