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|Hit Dice:||14d10+30 (107 hp)|
|Speed:||20 ft. (4 squares)|
|Armor Class:||26 (–1 size, –1 Dex, +18 natural),, touch 8, flat-footed 26|
|Attack:||Slam +18 melee (2d10+9)|
|Full Attack:||2 slams +18 melee (2d10+9)|
|Space/Reach:||10 ft./10 ft.|
|Special Qualities:||Construct traits, damage reduction 10/adamantine, darkvision 60 ft., immunity to magic, low-light vision|
|Saves:||Fort +4, Ref +3, Will +4|
|Abilities:||Str 29, Dex 9, Con —, Int —, Wis 11, Cha 1|
|Organization:||Solitary or gang (2–4)|
|Advancement:||15–21 HD (Large); 22–42 (Huge)|
This golem has a humanoid body made from stone. A stone golem is 9 feet tall and weighs around 2,000 pounds. Its body is frequently stylized to suit its creator. For example, it might look like it is wearing armor, with a particular symbol carved on the breastplate, or have designs worked into the stone of its limbs.
Stone golems are formidable opponents, being physically powerful and difficult to harm.
Slow (Su): A stone golem can use a slow effect, as the spell, as a free action once every 2 rounds. The effect has a range of 10 feet and a duration of 7 rounds, requiring a DC 17 Will save to negate. The save DC is Constitution-based.
Immunity to Magic (Ex): A stone golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.
A stone golem’s body is chiseled from a single block of hard stone, such as granite, weighing at least 3,000 pounds. The stone must be of exceptional quality, and costs 5,000 gp. Assembling the body requires a DC 17 Craft (sculpting) check or a DC 17 Craft (stonemasonry) check.
SEE WIKIPEDIA ENTRY: Golem