SRD:Giant Ant Queen

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL


Giant Ant, Queen
Size/Type: Large Vermin
Hit Dice: 4d8+4 (22 hp)
Initiative: –1
Speed: 40 ft. (8 squares)
Armor Class: 17 (–1 size, –1 Dex, +9 natural),, touch 8, flat-footed 17
Base Attack/Grapple: +3/+10
Attack: Bite +5 melee (2d6+4)
Full Attack: Bite +5 melee (2d6+4)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved grab
Special Qualities: Scent, vermin traits
Saves: Fort +5, Ref +0, Will +2
Abilities: Str 16, Dex 9, Con 13, Int —, Wis 13, Cha 11
Feats: TrackB
Environment: Temperate plains
Organization: Hive (1 plus 10–100 workers and 5–20 soldiers)
Challenge Rating: 2
Treasure: 1/10 coins; 50% goods; 50% items
Alignment: Always neutral
Advancement: 5–6 HD (Large); 7–8 HD (Huge)
Level Adjustment:

Giant ants are among the hardiest and most adaptable vermin. Soldiers and workers are about 6 feet long, while queens can grow to a length of 9 feet.


Improved Grab (Ex): To use this ability, a giant ant must hit with its bite attack.

Skills: *Giant ants have a +4 racial bonus on Survival checks when tracking by scent and a +8 racial bonus on Climb checks. A giant ant can always choose to take 10 on Climb checks, even if rushed or threatened.


Back to Main Page3.5e Open Game ContentSystem Reference DocumentCreatures

Personal tools
admin area
Terms and Conditions for Non-Human Visitors