SRD:Disguise Undead

From D&D Wiki

Jump to: navigation, search
Disguise Undead
Illusion
Level: Sor/Wiz 2
Components: V, S, F
Casting time: 1 standard action
Range: Touch
Targets: One corporeal undead
Duration: 24 hours
Saving Throw: No
Spell Resistance: Yes


You make one undead-including its clothing, armor, weapons, and equipment-look different. You can make it seem 1 foot shorter or taller, thin, fat, or in between. You cannot change the creature's body type. For example, a wight could look human, humanoid, or like any other generally human-shaped bipedal creature. Otherwise, the extent of the apparent change is up to you. You could add or obscure a minor feature, such as a mole or a beard, or make it look like an entirely different creature.

The spell does not provide the abilities or mannerisms of the chosen form. It does not alter the perceived tactile (touch) or audible (sound) properties of the undead or its equipment. A battleaxe made to look like a dagger still functions as a battleaxe.

This spell also foils magical means of detecting undead. The subject of disguise undead detects as a creature of the type simulated.

Creatures get Will saves to recognize the glamer as an illusion if they interact with the subject (such as by touching the undead and having that no match what they see, in the case of this spell).

Focus: A cocoon of a death's head moth.



Back to Main Page3.5e Open Game ContentSystem Reference DocumentSpells

Personal tools
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors