SRD3e:Listen Skill

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL

Listen (WIS)

Check
Make a Listen check against a DC that reflects how quiet the noise is that the character might hear or against an opposed Move Silently check.

The DM may make the Listen check so that the character doesn't know whether not hearing anything means that nothing is there, or that the character rolled low.

Table:Listen Checks
DC Sound
0 People talking
5 A person in medium armor walking at a slow pace (10 ft./round) trying not to make noise.
10 An unarmored person walking at a slow pace (15 ft./round) trying not to make any noise
15 A 1st-level rogue using Move Silently within 10 ft. of the listener
19 A cat stalking
30 An owl gliding in for a kill
+1 Per 10 ft. from the listener
+5 Through a door
+15 Through a stone wall

In the case of people trying to be quiet, the listed DCs could be replaced by Move Silently checks, in which case the listed DC would be the average result (or close to it).

Retry
The character can make a Listen check every time the character has a chance to hear something in a reactive manner. As a full-round action, the character may try to hear something the character failed to hear previously.
Special
When several characters are listening to the same thing, the DM can make a single 1d20 roll and use it for all the listeners' skill checks.



Back to Main Page3e System Reference DocumentSkills

Personal tools
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors