SRD3e:Gnomes

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Gnomes

  • +2 Constitution, -2 Strength.
  • Small size.
  • Gnome base speed is 20 feet.
  • Low-light Vision: Gnomes can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these conditions. * +2 racial bonus on saving throws against illusions.
  • +1 racial bonus to attack rolls against kobolds and goblinoids (goblins, hobgoblins, and bugbears): Gnomes battle these creatures frequently and practice special techniques for fighting them.
  • +4 dodge bonus against giants.
  • +2 racial bonus on Listen checks.
  • +2 racial bonus on Alchemy checks.
  • Automatic Languages: Common and Gnome.
  • Bonus Languages: Draconic, Dwarven, Elven, Giant, Goblin, and Orc.
  • Once per day a gnome can use "Speak with Animals" [per the spell] as a spell-like ability to speak with a burrowing mammal (a badger, fox, rabbit, etc.). This ability is innate to gnomes. It has a duration of 1 minute (the gnome is considered a 1st-level caster when he uses this ability, regardless of his actual level).
  • Gnomes with Intelligence scores of 10 or higher may cast the 0-level spells (cantrips) dancing lights, ghost sound, and prestidigitation, each once per day. These are arcane spells. Treat the gnome as a 1st-level caster for all spell effects dependent on level (range for all three spells and duration for ghost sound).
  • Favored Class: Illusionist, which is a wizard who specializes in casting illusion spells.



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