Royal (3.5e Class)

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Status: Ongoing
Editing: Constructive edits welcome


The Royal is an heir to the throne,or the ruler of their kingdom.Charasmatic and brave they make natural leaders and are very popular within their kingdom.The Royal is well educated in imperial customs,ettiquete and politics.They are also well trained in combat and make excellent soldiers.The Royal is usually adorned in ornate jewellry and fine clothing. If called to war,they proudly wear the royal crest emblazoned on their intricate weaponry and masterwork armor.

Making a Royal[edit]

Abilities: The Royal favors Dexterity and Charisma as their primary attributes.

Races: Any that use this type of governance within their culture.Humans make more prevelant use of the monarchy than any other race.

Alignment: Any.

Starting Gold: 4d6gp.

Starting Age: fighter

Table: The Royal

Hit Die: d8

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will 0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st + + + + Magnetic Charm,Refined Swordsmanship
2nd + + + +
3rd + + + +
4th + + + +
5th + + + + Noble Steed
6th + + + +
7th + + + +
8th + + + +
9th + + + + Imperial Guard
10th + + + +
11th + + + +
12th + + + +
13th + + + +
14th + + + +
15th + + + +
16th + + + +
17th + + + +
18th + + + +
19th + + + +
20th + + + +

Class Skills (2 + Int modifier per level, ×4 at 1st level)
<-class skills (and key abilities)->.

Class Features[edit]

All of the following are class features of the Royal.

Magnetic Charm-The Royal gets a +4 on any Charisma based check.

Refined Swordmanship-The Royal gains Weapon Finesse as a bonus feat.

Weapon and Armor Proficiency: The Royal is proficient in all simple and martial weapons.They can use any armor (heavy medium or light)and shields(excluding Tower Shields).

Campaign Information[edit]

Playing a <-class name->[edit]

Religion: <-description of how this class typically (but no exclusively) approaches religion including likely portfolios it would worship->.

Other Classes: <-How this class typically interacts with other classes and how characters of this class interact with characters of other classes->.

Combat: <-Typical role in combat->.

Advancement: <-Typical advancement options for characters with this class. Include desirable multiclass options->.

<-pluralized class name-> in the World[edit]

<-Some quote from a character of this class->
—<-NPC name->, <-race-> <-class->

<-Where characters of this class fit in a d20 world.->

Daily Life: <-day in the life of a character of this class->.

Notables: <-notable NPCs of this class->.

Organizations: <-info on what, where, when, and how characters of this class congregate and assemble->.

NPC Reactions: <-How NPCs react to PCs of this class->.

<-class name-> Lore[edit]

Characters with ranks in <-the appropriate skills-> can research <-pluralized class name-> to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

<-the appropriate skills->
DC Result
5 <-common knowledge->.
10 <-not so common knowledge->.
15 <-rare information->.
20 <-very rare information->.

<-pluralized class name-> in the Game[edit]

<-How characters of this class fit in the game (PC and NPC) and what roles they play.->

Adaptation: <-Possible variant conceptions of this class.->.

Sample Encounter: <-DM placement for NPCs of this class.->.

EL : <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter.->.

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