Ricta (5e Race)

From D&D Wiki

Jump to: navigation, search

Ricta[edit]

You must not judge us for our namesake. It was handed down by our fathers and mothers. I cannot promise we'll be heroes, but I can promise you I will.
—Ricta the 4th

Physical Description[edit]

The rictas are a race of reptilian humanoids that have a particular organ that turns all of their fat into more muscle. They are often incredibly ripped in musculature because of this and retain very low body fat, if any. Despite this biology, a ricta will never exceed 300 pounds. They are taller than most lizardfolk, ranging from 6 feet to an astounding 8 foot 5. Their scales are red, black, white, or green, depending on the mother of the ricta. If the mother is another lizardfolk, they will be green. If she is a white human or elf, they will be white. If she is a black human or orc they will be black. If she is a dragonborn or tiefling, they will be red. The thick horns growing out of their head almost always curl, though a rare few have grown horns that go straight up. Some don't grow horns at all, most typically male. All rictas have male reproductive organs, meaning that to sire a child, they must always find a woman.

History[edit]

The first ricta, ricta the 1st, was a powerful swordswoman who sired ricta the 2nd. The 2nd then sired 3 through 129. Since then the rictas have populated many regions of the world. They are amazingly adaptable to many environments and their brood usually takes after their side of traits. Despite their large numbers and high fertility rate, it can still be hard to find a ricta. This is because, due to their lineage of warriors, they inherited a curse of bloodlust, which leads them into battle and many often die young in their recklessness.

Society[edit]

The rictas live wherever they please and build their cities and villages without much care for where they are. This another common cause of their deaths, as they may often choose bad land or lack information about the hazardous inhabitants nearby. This reckless lifestyle has made rictas seem very irresponsible in the eyes of other races that see rictas as a race inhibited only by their own lack of sense and infatuation with bodily strength. This is not false, as ricta often conduct their rowdy festivities with raucous contests of brute strength. It is not uncommon for people to get killed in these events either. However, at the end of the day, ricta are like jolly, trusting fools. They will die for their comrades and rush into battle with a hot head, eager to defend what matters most.

Ricta Names[edit]

All rictas are named ricta, along with what number they are. It can be hard to keep track of given their high, fluid population number. If a ricta of a number dies and another is born, the newborn takes the old number. However, this is not a well kept system and it is not uncommon to find more than one ricta with the same number designation.

Names: Ricta 100003, Ricta 432009, Ricta 233407

Ricta Traits[edit]

Extremely muscular and aggressive lizard-like humanoids.
Ability Score Increase. Your Strength score increases by 2, and your Constitution score increases by 1.
Age. Rictas usually live to 500 years old if they don't get killed early on.
Alignment. Rictas often look out only for themselves and their own interests, but they can bond with others. As they are brash, they tend to be chaotic and never lawful.
Size. A ricta can be 6 to 8 feet tall and between 170 and 300 pounds. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Disease Resist. Your odd bodily metabolism makes it harder for you to contract an illness. You have advantage on saving throws against diseases.
Poison Resist. The same organ that processes fat for rictas also helps with the enzymes that most toxins and poisons attack. You are resistant to poison damage.
Frightening Guise. Who wouldn't be scared by a huge, muscular reptile like you? You are proficient in the Intimidation skill.
Aquatic. You can breathe both water and air.
Languages. You can speak, read and write in Common.

Suggested Characteristics[edit]

When creating a Ricta, you can use the following table of traits, ideals, bonds and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.

d8 Personality Trait
1 "I survived an alligators death roll"
2 "I befriended a pack of wolves"
3 "My Father was killed by goblins"
4 "My Mother was killed by Goblins"
5 "I was the youngest of 134 children"
6 "I was the oldest of 134 children"
7 "I once scared a bear off with only my shout"
8 "I learned to hunt before age 5"
d6 Ideal
1 "The world is full of evil and pain"
2 "The world is full of love and joy"
3 "The world needs one great leader to guide it to glory"
4 "The worlds leaders need to vanish for peace to return"
5 "I don't care what happens, as long as I live"
6 "Life is meaningless. The only reason to fight is to get more money for mead"
d6 Bond
1 "I will always trust my family"
2 "I will always trust the beasts of the forest"
3 "I will always trust the beasts of the sea"
4 "I will always trust the beasts of the mountain"
5 "I will always trust the beasts of the desert"
6 "I will always trust a good drink"
d6 Flaw
1 "I cannot forgive"
2 "I feel no pity"
3 "I feel no regret"
4 "I love no one and nothing"
5 "I hate those who oppose my views"
6 "I live only to drink"

Back to Main Page5e HomebrewRaces

Home of user-generated,
homebrew pages!


Advertisements: