Revolver (4e Equipment)

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[edit] Revolver

[edit] Superior Ranged Weapons

One-Handed

Weapon Prof. Damage Range Price Weight Group Properties
Revolver +3 1d10 10/15 200 gp 6 lb Pistol High Crit, Load Free*, off-hand

A rifled, one-handed firearm that can fire six shots before having to be reloaded .

High Crit
The revolver deals more damage when you score a critical hit with it. A critical hit deals maximum weapon damage and an extra 1[W] at 1st–10th levels, an extra 2[W] at 11th–20th levels, and an extra 3[W] at 21st–30th levels. This extra damage is in addition to any critical damage the weapon supplies if it is a magic weapon.
Ammunition

The revolver requires both pellets and gunpowder. This weapon uses special rifled pellets that cannot be used in other firearms. Once six shots have been fired, it takes a standard action to reload all six chambers.

Load Standard

It takes a standard action, and both hands, to load the power and bullets into the rifle.



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