Red Pyramid Thing (3.5e Creature)
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| Red Pyramid Thing | |
|---|---|
| Size/Type: | Medium Monstrous Humanoid |
| Hit Dice: | 50d20 (520 hp) |
| Initiative: | +3 |
| Speed: | 25 ft. With Great Knife, Reduce to half, unable to run. |
| Armor Class: | 25 (, touch 20, flat-footed 25 |
| Base Attack/Grapple: | +25/+50 |
| Attack: | Great Knife +40 melee (2d6+15, crit 17-20/x2 slashing) Or Spear +40 melee (1d8+15, crit x3 Piercing) |
| Full Attack: | Great Knife +40 melee (2d6+15, crit 17-20/x2 slashing) Or Spear +40 melee (1d8+15, crit x3 Piercing) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | N/A |
| Special Qualities: | Damage Reduction 15/epic, Frightful Presence, Regeneration 40, Perfect Sight |
| Saves: | Fort +50, Ref +25, Will +25 |
| Abilities: | Str 40, Dex 10, Con 30, Int 3, Wis 10, Cha 14 |
| Skills: | Climb +14, Intimidate +35, Jump +14 |
| Feats: | Improved unarmed strike, combat reflexes, great fortitude, improved critical (great knife), improved initiative, power attack, cleave, great cleave, improved sunder, quick draw, toughness (4), weapon focus (great knife), weapon specialization (great knife) |
| Environment: | Must Be Foggy. |
| Organization: | Solitary or Pair |
| Challenge Rating: | 35 |
| Treasure: | Great Knife or Spear, Jewel Egg (A Shade of Red) |
| Alignment: | Always Neutral Evil |
| Advancement: | +50 Red Pyramid |
| Level Adjustment: | - |
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