Pro deus (3.5e Template)
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[edit] Pro deus
This creature was born as a god, Pros deus (Before god) and as such hold mighty power only blessed to some.
[edit] Creating a Pros deus
This is a inherited template.
[edit] Size and Type
A Pros deus's type does not change but it gains one size bigger then the regular creature.
[edit] Hit Dice
A Pros deus's always has maximum hit points.
[edit] Speed
The Pros deus's speed stays the same.
[edit] Armor Class
A Pros deus character gains a +35 natural armor bonus. This stacks with any existing armour bonus.
[edit] Attack
A Pros deus retains the ability to use any weapon he could before.
[edit] Full Attack
A full attack works the same as usual.
[edit] Special Attacks
A Pros deus character retains all the special attacks of the base creature and also gains the following.
Constant Insight (Su): The creature makes all its attacks with a +15 insight bonus. The creature is not affected by the miss chance that applies to attacks against a concealed target.
Breath Weapon (Ex): Every 1d4 rounds, The Pros deus can use a breath weapon (15-foot cone, 3d6 damage). Choose one of the following energy types: acid, fire, lightning, or cold. A target can make a Reflex save (DC 10 + 1/2 monster of legend’s Hit Dice + Pros deus's Constitution modifier) for half damage.
[edit] Special Qualities
The Pros deus Character gains darkvision 120 tremorsense 60
[edit] Abilities
Increase from the base creature as follows: Strength +30, Constitution +15, Dexterity +15, Wisdom +10, Intelligence at least 10.
[edit] Skills
The Pros deus Character gains a +5 to all skills that he doesn't have max ranks in.
[edit] Feats
The Pros deus character gains the improved initiative feat.
[edit] Environment
Anywhere the regular character would.
[edit] Alignment
Any alignment
[edit] Advancement
Either character class and racial levels.
[edit] Level Adjustment
+20
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