Perfectly Ordinary Bunny Rabbit (DnD Creature)
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| Sam Kay (talk) | |
|---|---|
| Date Created: | 30th September 2007 |
| Status: | Complete |
| Editing: | Please feel free to edit constructively! |
[edit] Perfectly Ordinary Bunny Rabbit
Well, Probably.
| Size/Type: | Tiny Animal |
|---|---|
| Hit Dice: | 1/4D8 (1 hp) |
| Initiative: | +2 |
| Speed: | 15 ft. (3 squares), Burrow 5 ft. |
| Armor Class: | 14 (+2 size, +2 Dex), touch 14, flat-footed 12 |
| Base Attack/Grapple: | +0/–12 |
| Attack: | Bite +4 melee (1d3–4) |
| Full Attack: | Bite +4 melee (1d3–4) |
| Space/Reach: | 2-1/2 ft./0 ft. |
| Special Attacks: | — |
| Special Qualities: | Low-light vision, scent, Perfectly Ordinary Bunny Rabbit (well, probably) |
| Saves: | Fort +2, Ref +4, Will +1 |
| Abilities: | Str 2, Dex 15, Con 10, Int 2, Wis 12, Cha 2 |
| Skills: | Balance +10, Hide +16, Move Silently +12 |
| Feats: | Stealthy, Weapon FinesseB |
| Environment: | Any |
| Organization: | |
| Challenge Rating: | 1/8 (well, probably) |
| Treasure: | None |
| Alignment: | Always neutral |
| Advancement: | — |
| Level Adjustment: | — |
[edit] Combat
Perfectly Ordinary Bunny Rabbit (Ex): (well, probably). Roll a D6. On the roll of a 6 its really that rabbit, from that movie, and its too late to run away... Use the stat block below:
| Size/Type: | Tiny Animal |
|---|---|
| Hit Dice: | 40D8 (100 hp) |
| Initiative: | +2 |
| Speed: | 15 ft. (3 squares), Burrow 5 ft. |
| Armor Class: | 32 (+18 natural, +2 size, +2 Dex), touch 14, flat-footed 30 |
| Base Attack/Grapple: | +20/–6 |
| Attack: | Scary flick-knife +26 melee (3d8+6) |
| Full Attack: | Scary flick-knife +26 melee (3d8+6) |
| Space/Reach: | 2-1/2 ft./0 ft. |
| Special Attacks: | — |
| Special Qualities: | Low-light vision, scent |
| Saves: | Fort +12, Ref +14, Will +13 |
| Abilities: | Str 20, Dex 15, Con 10, Int 20, Wis 10, Cha 20 |
| Skills: | Balance +10, Hide +16, Move Silently +12 |
| Feats: | Stealthy, Weapon FinesseB |
| Environment: | Any |
| Organization: | |
| Challenge Rating: | - |
| Treasure: | None |
| Alignment: | Always neutral |
| Advancement: | — |
| Level Adjustment: | — |
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