Pandaren (3.5e Race)
From D&D Wiki
The enigmatic pandaren are one of the most elusive races of Azeroth. Pandaren come from the Pandaren Empire of Pandaria. They are humanoid pandas with a great love of nature and strong Allies.
The pandaren are originally from central Kalimdor where they established the Pandaren Empire. They were allies of the night elves until they saw their obsession with magic getting out of control. The clans severed ties and left Kalimdor behind eventually establishing a new home on an island they named Pandaria. After the Sundering, some pandaren returned to the "new" Kalimdor to explore it. "Where once the pandaren were a mighty empire, standing proud beside their night elf allies, now they are a simple people who want only peace and a safe home." Since the Third War, more pandaren have come to visit Kalimdor.
Hailing from their own secret empire, the pandaren are a race of humanoids resembling pandas. This appearance leads some to underestimate these noble creatures, thinking them harmless and "cute". They may be cute, but they are not harmless. Pandaren have a long tradition of mystic warfare and are exceedingly strong and agile. The traditional pandaren fighting style focuses upon mobility, speed and precision, as well as stunning acrobatic tricks. Many pandaren are skilled at fighting bare-handed.
Pandaren resemble a cross between panda bears and humans; they are not dissimilar in appearance to furbolgs, though they are less feral. Pandaren average 5 1/2 feet in height, and make assured and precise movements. Pandaren smile often.
The humanoid looks vaguely similar to a bear, with a stocky build and blunt ursine face. Its short-furred pelt is white with black markings around its eyes, although some have red and white markings whilst others have brown and white. As they age Pandaren usually lose their red/brown/black fur and it becomes grey.
They wear a loose, embroidered silk robe.
They can run on either two or four "legs".
Black and White fur with a short stubby tail and very rarely brown fur with a long fox-like tail.
Pandaren are friendly with everyone that seeks peace and friendship.
Pandaren are usually lawful good.
Pandaren hail from distant island nation of Pandaria, which no non-pandaren has ever seen. A splinter group of pandaren arrived on Kalimdor in the aftermath of the Third War and has established itself in the Stonetalon region of the Barrens. Pandaren have arrived only recently in the west.
There was also an in-game secret in Warcraft III: Reign of Chaos where Arthas discovers a Pandaren Relaxation Area in Andorhal before finding King Terenas' remains.
The Pandaren believe in the Sha which are the seven embodiment's of Anger, Despair, Doubt, Fear, Hatred, Pride, and Violence. If one stands on Pandaren soil and were to feel an immense amount of one of these it could summon a Sha.
Pandaren names are stereotypical Asian names.
+2 Dexterity, +2 Constitution. Pandaren are agile and physically tough.
- Humanoid (Pandaren)
- Medium: As Medium creatures, pandaren have no
bonuses or penalties based on their size.
- Pandaren base land speed is 30 feet
- Low-Light Vision
- +1 natural armor bonus to AC.
- All pandaren gain Dodge as a bonus feat, even if
they do not meet the prerequisites.
- Pandaren have a +2 racial bonus on Listen and
Spot checks. Pandaren are attuned to the world around them.
- Automatic Languages: Common, Pandaren
- Bonus Languages: Dwarven, Elven, Gnome, Sylvan,Darnassian, Taurahe, Thalassian and Orcish.
- Favored Class: Monk
|Middle Age1||Old2||Venerable3||Maximum Age|
|51 years||89 years||100 years||+3d10 years|
|Gender||Base Height||Height Modifier||Base Weight||Weight Modifier|
|Male||5' 0"||+3d8||250 lb.||× (2d4) lb.|
|Female||5' 0"||+2d10||220 lb.||× (2d4) lb.|