|
This page is incomplete and/or lacking flavor. Reason: The statblock doesn't make any sense.
You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs
|
Pandamean's are humanoid panda's who are more intelligent than that of a Human, and more connected with nature than any ranger. They can hear 10 times better, and can eat anything eatable put to their faces. Pandamean's are warlike and worship their own Panda gods. They come with the ability to shape shift into a full sized panda bear who is a slightly less humanoid creature, and more a Bearanoid creature. He always retain's his sharp sense's and ability to think although he is faster in bear form, but cannot grab things not specially built for the bear's hands. Their mating season is in February and October and they are expected by their gods to raise very large families. They often become adventurers or apart of an army and can cause some serious wounds to happen.
DC <!-50->: <!- they just are.->
DC <!- 45->: <!- they are.->
DC <!- 36->: <!- they are.->
[edit] Encounters
Pandameans are generally friendly but very, very cautious. They hate evil clerics and zombies.
[edit] Pandamean
They can be moderate to buff, but they are never, ever super skinny.
| Pandamean Level 600 <!-Leave blank for standard monsters, otherwise Minion, Elite or Solo-> <!- Lord->
|
| <!- Aberrant, Elemental, Fey, Immortal, Natural or Shadow-> <!- Animate, Beast, Humanoid or Magical Beast -> XP
|
| HP ; Bloodied <!- Half hp value, or "Minion" ->
|
Initiative
|
| AC ; Fortitude 12, Reflex 12, Will 22
|
Perception
|
| Speed 33
|
<!-e.g. Low-light Vision->
|
| Immune At level 5, becomes immune to cold attacks Resist 22
|
| Vulnerable 22
|
| Saving Throws <!-Elite monsters have +2. Solo monsters have +5. Remove this line for other creatures->; Action Points <!-Elite monsters have 1 action point. Solo monsters have 2 action points.
|
[[Category: <!- Aberrant, Elemental, Fey, Immortal, Natural or Shadow-> Origin]]
[[Category: <!- Animate, Beast, Humanoid or Magical Beast -> Type]]
[[Category: <!- Lord->]]
[[Category:<!-Leave blank for standard monsters, otherwise Minion, Elite or Solo->]]
| Traits
|
| Aura Name ♦ Aura 1
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| Effects of the trait
|
| Standard Actions
|
Basic Melee ♦ At-Will
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| Firestorm (Fire)♦ Will
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| Move Actions
|
| Minor Actions
|
| Triggered Actions
|
| Skills exotic weapons proficiency,martial weapons proficiency,Arcane casting
|
|
|
|
|
|
|
| Str 20 ()
|
Dex 33 (4)
|
Wis 33 (5)
|
| Con 30 (3)
|
Int 60 (50)
|
Cha 50 (30)
|
| Alignment
|
Languages Draconic, Panda, Common, sylvan, celestial.
|
| Equipment Tent, Wizards spell book,frost dagger.
|
| This page needs an image. If you are an artist, or know of any image that would fit this page, please upload a picture and add it.
More information...
|
[edit] Pandamean's in Combat
Flanking,spying, bombardment, magic casting, fistfight,group attack.
{{4e Creatures Level <!- 100(youngish for a Pandamean) #-> Breadcrumb}}
[[Category:Epic creature<!-Wizard-> Jack of all trades]]