Overcome Electricity Injury (3.5e Feat)

From D&D Wiki

Jump to: navigation, search

Author: ArochanoX

Overcome Electricity Injury [Racial]

Feat related to the Mechanoid race.
Prerequisite: Mechanoid, Great Fortitude
Benefit: You are no longer dazed or dazzled when you take electricity damage.

Note: Feat related to the Bronze Mechanoid, Iron Mechanoid, Mithral Mechanoid, Adamantine Mechanoid, Platinum Mechanoid races.


Back to Main Page3.5e HomebrewCharacter OptionsFeatsRacial

Home of user-generated,
homebrew pages!


Advertisements: