Obad-Hai

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Title(s) The Shalm

Home plane Concordant Domain of the Outlands

Power level Intermediate

Alignment Neutral (Chaotic Good Tendencies)

Portfolio Nature, Woodlands, Hunting, Beasts

Domains Air, Animal, Earth, Fire, Plant, Water

Symbol. A mask of oak leaves and acorns.


Description

Obad-Hai is most often depicted as a lean and weathered old man of indeterminate age, dressed in brown or russet. He carries a wooden staff called the Shalmstaff, and is known for playing a woodwind instrument called a shalm or shawm. Obad-Hai can appear as a human, dwarf, gnome, or halfling, and has worshipers among all four races. He is also depicted in the forms of various animals or fey. Obad-Hai is Neutral with Chaotic Good tendencies.

Realm

The Hidden Wood of Obad-Hai is a patchwork of thick woods,open glades, and rolling fields. Explorers' notes place the Hidden Wood in several specific locations in the Outlands, often near the gate-towns of Fortitude or Faunel. It's rarely found at all except by travelers who become lost in the woods, and by those souls who were dedicated to the Shalm during their mortal lives.

Obad-Hai's domain is nature in all its forms: wild and tamed, savage and domesticated. All four seasons exist simultaneously in balance within the Shalm's realm. In the space of a quarter-mile, snowfields give way to forests draped in fall color next to orchards heavy with fruit and newly plowed fields. Creatures encountered within the Hidden Wood tend to be axiomatic or anarchic, but include a large number of Prime Material Plane animals, beasts, and plants. These creatures are usually hostile to travelers, an attitude that Obad-Hai encourages.

The Shalm has changed the magic traits within his realm. Spells cast by druids here are enhanced, and all spells targeting animals or plants are heightened. He has the power to make other changes to the traits of his realm if he wishes. Petitioners serving Obad-Hai appear human and have the abilities of typical Outlandish petitioners. In addition, they gain the ability to speak with animals and plants at will. Petitioners are often gardening, herding, hunting, pruning, planting, or harvesting. Great feasts are common within the Shalm's realm.

Dogma

Obad-Hai teaches that one should live in harmony with nature, and that those who would damage the natural balance deserve any vengeance that they bring upon them. Obad-Hai's faith is more neutral and less compassionate than Ehlonna's, preaching that death is just as necessary as life in the balance of energy and nature. When followers of Obad-Hai hunt, they target the weak and sickly first.

Worshipers

Obad-Hai is revered by humans, dwarves, fey, gnomes, and halflings. His faith is strong among the Flan tribesmen in the Bright Lands, in Geoff, in the Gran March, among the Rovers of the Barrens, in Stonehold, in Tenh, in the County of Ulek, and in Verbobonc.

Clergy and temples

Obad-Hai's priests favor russet-colored clothing and simple quarterstaves. They have no hierarchy; all members are treated as equals. They keep to the wilderness and to themselves, rarely getting involved with society and often living as hermits. Most get along very well with rangers and druids.

Druids

Many druids of the Old Faith revere Obad-Hai. Druids of the Shalm are found within the Adri Forest, where they are led by Archdruid Immonara. Archdruid Reynard Yargrove in the Sheldomar Valley is another worshiper of the Shalm.

Temples

Temples of Obad-Hai are wooden structures in rustic settings, almost invariably laden with oak trees. The god's shrines are often stone circles or circles of oaks deep in the wilderness. StoneRing in the Domain of Greyhawk is often used as a site of worship by druids of Obad-Hai.

Rituals

Prayers in honor of the Shalm often begin with references to birth and growth and end with references to death and dying. Services involve the consecration of earth, fire, living flowers, and water. Rites in Obad-Hai's name are seasonal, often triggered by events such as the year's first birdsong or snowfall. Worshipers of Obad-Hai work to protect the wilderness from dangers such as unnatural corruption or cataclysms, or from deforestation by woodcutters.

Holy days

Worshippers of Obad-Hai consider Midsummer's Night to be the holiest of all. All quarrels between the faith of the Shalm and other sects are set aside, and they join in celebration of the Oerth and the Balance they serve. This is considered the best night to harvest mistletoe.



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