Norn (4e Race)
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[edit] Norn
Noble and true, the ultimate hunters of the wild.
| Racial Traits |
| Average Height: 6'4" - 7'6" |
| Average Weight: 150-250 lb |
| Ability Scores: +2 Strength, +2 Constitution |
| Size: Medium |
| Speed: 5 squares |
| Vision: Normal |
| Languages: Common, Giant |
| Skill Bonuses: +2 Athletics, +2 Intimidate |
| Bear Form: You can use bear shifting as an encounter power. |
| Strength of the Norn: You move at your normal speed even when it would be reduced by armor or a heavy load. Other effects that limit speed (such as difficult terrain or magic) affect you normally. |
| Strong Willed: You have a +1 racial bonus to your Will. |
| Bear Shifting | Norn Racial Power |
| As if the massive creature charging toward you wasn't scary enough, it suddenly takes the appearance of an angry bear. | |
| Encounter | |
| Immediate Reaction | Personal |
| Trigger: You are bloodied for the first time in an encounter. | |
| Effect: You gain a +1 bonus to intimidate, +1 bonus to speed, and 5 temporary hit points. | |
Long ago, humans were undergoing a horrible famine. Some of said humans were certain there would be good game in the mountains. They headed north, but found that it was freezing and there was almost no game. They prayed to animal gods, mainly a bear god, to grant them the ability to endure this hardship. The bear god granted them strength massive size, and the ability to turn into bears. They think hunting is a great honor and they call fighting enemies "hunts". They lifestyle of a non-adventurer Norn is simple. The bigger the beast you kill in your hunt, the more honor and glory you receive.
Play a Norn if you want...
- To be a intimidating human-like figure.
- To be able to turn into a bear.
- To be a member of a race that favors the Fighter, Warden, Barbarian and Paladin classes.
[edit] Physical Qualities
Norn often wear heavy armor that they can carry easily. They often have Norwegian names. They do not mind cold and relish in the act of a "hunt". Norn think they are very strong, and with good reason. Because of this they disdain armies, insisting they do not need armies, because they are Norn. If Norn are rogues they are almost always aerialist, brawny, or cutthroat rogues, disdaining the ways of shadowy and trickster rogues.
[edit] Playing a Norn
Playing a Norn is simple. You want to kill any thing against your alignment that you see. You are always looking for a challenge. You prefer to charge into battle and kill all in your path. You disdain sneaking around.
Norn Characteristics: Strong, proud, stubborn, brave, independent, natural leaders, and loyal.
Male Names: Olaf, Vebjørn, Tormod, Vidar
Female Names: Jora, Sif, Liv, Aslaug
[edit] Norn Adventurers
Three sample Norn adventurers are described below.
Vebjørn is a Norn paladin. He worships the bear god and keeps to his name which means bear-priest in the old Norn language. He adventures throughout the land killing the biggest and baddest creatures, all the while making his "hunts" sound even larger in the taverns.
Olaf Olafson, seventh son of Olaf, is a Norn fighter who resides in the mountains aiding all who need him. He is so famous he even owns the town of Olafstead, a town which he founded.
Jora is a Norn fighter disgraced by her past. Once while her and her brother Svanir were on a "hunt" they encountered a dark evil power. It made her lose the ability to turn into a bear. But her brother went corrupt, changing into an evil, dark Norn that was perpetually a bear. Her ultimate goal is to gain the trust of the bear god so she can once again turn into a bear on her glorious "hunts".
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