Phobia (3.5e Flaw)
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|Alchluophobia (Nyctophobia)||Darkness||When in shadowy illumination or darkness, all spells with the shadow descriptor interact with you as if they were 20% more real.|
|Acrophobia||Heights of 15' or greater||You climb at half normal climb speed.|
|Ailurophobia||Cats or cat-like animals or magical beasts such as tigers or displacer beasts.|
|Aquaphobia||Water 1 ft. deep or greater, of area 5 ft. x 5 ft. or greater.|
|Gold metal||If you touch gold you become panicked until you can no longer see the item.|
|Claustrophobia||Enclosed space with surfaces 5 ft. or less on two or more sides of you or a ceiling of 5 ft. or less above you.|
|Demophobia||Twelve or more humanoids.|
|Entomophobia||Insect swarm, or single insect of Small size or greater.|
|Equinophobia||Horse-like animals and magical beasts such as horses and pegasus.|
|Haphephobia||Touched harmlessly with a natural appendage, such as a hand or tentacle. You are also shaken if you touch another creature.||(Instant)|
|Haemophobia||Blood.||You may assume that critical hits on warm-bloodied creatures draw blood.|
|Herpetophobia||Reptilian animals such as lizards and snakes.|
|Illumiphobia||Light from a magical source.|
|Ligyrophobia||Being yelled at.||(Instant)|
|Mimosphobia||Chest, trunk, ect.|
|Necrophobia||Corpses, including animated corpses (zombie, skeleton); furnishings associated with death (such as coffins or gravestones).|
"We are going to go now? What, in the dark? No way am I going out there? Not without a decent lantern at least!"
“I don't like horses.” Said Adon, leaning on his bow.
“What's wrong with them? Flondor stroked the neck of a brown stallion. “These are the finest horses south of the Great Mountains.”
Adon shrugged. “Nothing against these horses in particular. But horses are noisy and smelly, and they eat and drink a lot. On this trip, food and water is going to be hard to come by. Besides, I can walk farther in a day than they can.”
“Well, I can't. Neither can my men. If you walk on foot and we ride on horseback, we will meet once a day. You passing us as we make camp for the evening. And we need you to guide us. Perhaps when you travel alone, or with no one but some of your fellow rangers, it is practical for you to walk on foot. But in this case, it makes more sense for you to ride with us.”
Adon eyed the horses. They would probably kick at him the moment he got close enough. Well, let them try. He had faced monsters worse than this.
Straightening his shoulders he growled. “Alright. I'll ride.”
A reclusive and quiet character may have this fear, as may as a character who hates loud noises. For example: A guide, bard and ranger all walked into the temple of Puis. The Ranger steps on a pressure plate activating a trap which hurls arrows in front of the party. The Bard yells "Stupid elf! Mind where you put your clumsy feet!". The Ranger quietly shuffles away and is reluctant to go near the Bard for a few 4 minutes.