Necrologist (4e Paragon Path)
From D&D Wiki
|“||Life and death are the most beautiful things in the world. Is it so bad to want to see how they look together?||”|
|—Ethyl, Human Necrologist, A Brief History of Necromancy by Coagurant Emial|
The fact that glyphologist techniques derive from wizardry makes it unsurprising that certain glyphologists pursue the path of necromancy. After all the beauty of both life and death can only be expressed through an glyphologist’s art. With just a little practice and a lot of creativity, you can create glyphs to control the very forces of life and death. With such amazing forces at your command none can match your art’s greatness. Unfortunately, it is nearly impossible to capture the wonder of life or the gruesomeness of death no matter how great of an artist you are. Many have tried, but even if they have tapped into one, they have lost the beauty of the other. The perfect balance of undeath still eludes most of these tortured artists.
Necrologist Path Features
- Necrologist’s Tools (11th Level): You can now create the command glyphs Life and Death. You can expend these glyphs as normal to gain the following effects.
- Life: You gain temporary hit points equal to your charisma modifier.
- Death: You deal extra damage equal to your dexterity modifier.
- Inspiring Expiration (11th Level): When a creature you can see within 10 squares of you drops to 0 hit point or fewer, you gain a +3 bonus to your next D20 roll.
- Dab of Life (16th Level): When you invoke glyphs, you can deal 1D20 damage to yourself. If you do, the glyph grants a +5 bonus to the attack and damage rolls of the power it was used as an invoke cost for, or can be expended as a minor action to heal any creature it can touch a number of hit points equal to the damage dealt to you during its creation.