Necro Mind

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Necro Mind
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Status: 5
Editing: Constructive edits welcome

Contents

[edit] Necro-mind

This section needs a more complete description. For more information please look here


[edit] Becoming a Necro-Mind

<-why characters persue this class, what other classes they typically have, and what abilities are important->

Entry Requirements
Alignment: Any nongood/nonlawful.
Base Attack Bonus: +3.
Skills: Knowledge(Arcane) 7 Ranks.

Table: The Necro-Mind

Hit Die: d6

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +0 +0 +0 +1 Summon Undead -
2nd +1 +0 +0 +1 Fear Aura +1 of Existing Class
3rd +2 +0 +0 +2 +1 of Existing Class
4th +3 +0 +0 +2 Greater Fear Aura +1 of Existing Class
5th +4 +0 +0 +3 (One with Death or Power in Numbers) <-- pick one +1 of Existing Class

Class Skills (0 + Int modifier per level)
Concentration,Knowledge(Arcane),SpellCraft.

===Summon Undead:=== unlike any other summoned creature the Necro-Mind has perfected his creations, A Necro-Mind can give his undead creature armor,weapons and Feats this creature can only gain 2 Feats. an undead servant can only us fighter bonus feats, undead base class (Dex or Str) <-- pick one dex gains two weapon fighting as a bonus feat,str gains power attak as a bonus feat.

roll 4D6 for the creatures attributes (str and dex only) and take the 3 highest dice and gain +1 ability ever 3 levels and gains 1 feat every 2 levels (1,3,5)

dex is reduced by 2 and str is increased by 2 no con no int 10 wis 1 cha AC = 10 + dex mod. + Armor +natural armor

all undead servants ar medium

undead servants can't use shields

starts with 2 base attak bonus and gains...

level/ base attak bonus

 1 /        +0
 2 /        +1
 3 /        +1
 4 /        +2
 5 /        +3
 6 /        +3
 7 /        +4
 8 /        +5
 9 /        +5
 10/        +6
 11/        +7
 12/        +7
 13/        +8
 14/        +9
 15/       +9/+1

and so on... (gain a new attak every 15 levels) gain +1 fort save each level same hp as creature look it up



you can choose you undead servant from: Human Zombie Human Skeleton Human Ghost

you stive for perfectness for undead and it takes you one year and one day to find the perfect parts for you creations and costs 5,000 gp/5 levels

Fear Aura: you gain a 5ft(10ft at level 4) aura of fear, see Cause Fear spell,aura of fear is always active unless it is dispelled,you're sleeping or you must have over 75% of your Hp (rounded up) this aura also applys to allys(so try to stay away from them)

One with Death: You become as close to death as possible, you gain negative energy healing and 5/day/3levels +2D4 con dmg applyed to spells or melee weapon against living creatures and gain undead as a sub-class

    or

Power in Numbers: your love for the undead lets you master you undead summoning,you may summon 2 undead servants



[edit] Ex-Necro-Minds

The Necro-Mind loses all abilitys if she ever becomes lawful or good.

[edit] Campaign Information

[edit] Playing a Necro-Mind

This section needs a more complete description. For more information please look here

Combat: <-Typical role in combat->

Advancement: <-Typical advancement options for characters with this class. Include desirable multiclass options->

Resources: <-What kind of assistance members of this class can expect from each other including possible organizations->

[edit] Necro-Minds in the World

This section needs a more complete description. For more information please look here
<-Some quote from a character of this class->

<-Where characters of this class fit in a d20 world->

NPC Reactions: <-How NPCs react to characters of this class->

[edit] Necro-Mind Lore

This section needs a more complete description. For more information please look here

Characters with ranks in <-the appropriate skills-> can research <-insert prestige class name-> to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

<-the appropriate skills->
DC Result
11 <-not so common knowledge->.
16 <-rare information->.
21 <-very rare information->.
26 <-information so obscure that members of this class might not even know it->.

[edit] Necro-Mind in the Game

This section needs a more complete description. For more information please look here

<-How characters of this class fit in the game (PC and NPC) and what roles they play->

Adaptation: <-Fitting this class in your campaign->

Sample Encounter: <-DM placement for NPC of this class->

EL whatever: <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter->



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