Natural Evoker (3.5e Alternate Class Feature)
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You have discovered an ability that manifests your natural talent when it comes to destruction.
Replaces: If you select this class feature you do not gain a familiar and you can cast and know one less spell of each level.
Benefit: Starting at first level you gain a range touch attack (100'+10'per Lvl) that deals 1d10 energy damage of a single energy type (Acid, Cold, Electric,Fire or Sonic). This damage increases by 1d10 at third level and every three levels thereafter. At 5th, 10th, 15th and 20th level you may choose an additional energy type that this attack can deal. You must state which energy damage you are dealing before making the attack. You apply your charisma modifier as a damage bonus to this attack.