Mystic Snake (3.5e Creature)
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|Size/Type:||Medium Magical Beast|
|Hit Dice:||2d10+1 (12 hp)|
|Speed:||20 ft. (4 squares), climb 20 ft. swim 20 ft.|
|Armor Class:||15 (+2 Dex, +3 natural), touch 12, flat-footed 13|
|Attack:||Bite +5 melee (1d4-1 plus poison)|
|Full Attack:||Bite +5 melee (1d4-1 plus poison)|
|Space/Reach:||5 ft./5 ft.|
|Special Attacks:||Poison, counterspell, invisibility|
|Saves:||Fort 0, Ref +2, Will +3|
|Abilities:||Str 8, Dex 17, Con 11, Int 2, Wis 12, Cha 14|
|Skills:||Balance +11, Climb +11, Hide +12, Listen +5, Spot +5, Swim +7|
|Organization:||Solitary, family (2-4), squad (5-20), troop (20-40)|
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From nothing a green scaled snake appears, with deep blue eyes and a soft hiss.
Mystic snakes are territorial creatures that despise magic users. They never waste the opportunity to counter a spell if they see one being cast.
Mystic snakes often stay invisible until they counter a spell and attack the caster.
Counterspell (Su): Once per day a Mystic Snake can counter a spell as a free action without requiring a Spellcraft check. The spell is countered just as if it were countered by greater dispelling cast by a 20th level sorcerer.