Musket, Carbine (4e Equipment)
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Military Ranged Weapons
|Musket, Carbine||+2||1d10||7/14||40 gp||5 lb||Firearm||Load Two Minor, Small, Powder Crit|
This is a shorter barreled Musket. It has a reduced range, but is easier for small races to handle.
- Load Two Minor
It takes a two minor action to reload a carbine musket: one to load the powder and one to load the ball. The Speed Loader feat reduces the reload time to one minor action.
A small character can use the carbine musket in the same way a medium character can.
- Powder Crit
The arquebus deals more damage when you score a critical hit with it, though not as much as a High Crit weapon. It deals an extra 1 damage at 1st–10th levels, an extra 2 damage at 11th–20th levels, and an extra 3 damage at 21st–30th levels. This extra damage is in addition to any critical damage the weapon supplies if it is a magic weapon.