Moonborn (4e Race)
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Agile and quick, these defenders of the nature will mercilessly strike any who willingly hurts the nature.
|Average Height: 6'2" - 7'6"|
|Average Weight: 175 lb - 205 lb|
|Ability Scores: +2 Dexterity, +2 Wisdom|
|Speed: 7 squares|
|Languages: Common, Elven|
|Skill Bonuses: +2 Stealth, +2 Nature|
|Moon Prayer: Instead of sleeping, you need 8 hours of constant prayers to the Moon to gain the full benefit of an extended rest. You must be able to constantly watch an item that resembles the moon disc in the current moon phase.|
|Immortal Origin: Your ancestors were immortal, so you are considered an immortal creature for the purpose of effects that relate to your origin|
|Evasive: Any checks to reveal you while you have a concealment take a -5 penalty|
|Grace of The Moon: You can use Grace of the Moon as an encounter power|
The moonborns are believed to be marked by the Moon itself. Any member of the race was born during the fullmoon, which granted them unusual powers. Historically they were immortal and lived in harmony with nature. This life lasted until the forest was assaulted by evil people, hungry for slaughter. In order to protect the savagery of their home, moonborns were compelled to sacrifice the very point of their existence: immortality. A willingly made sacrifice awakened the forests from their dream and the intruders were slain. Though the nature was grateful for its salvation, it could not return the immortality to moonborns because they willingly stopped having it.
Play a moonborn if you want to...
- To play agile and wise race
- To defend the savagery of nature at all costs
- To be the member of the race that favors ranger and druid classes
 Physical qualities
Having the Mark of the Moon bestowed upon them by their very birth, Moonborn's body seems to resemble the moon one way or another. Their skin is so pale that they can be distuingished from undead only in the moonlight and commons may easily consider them as vampires or revenants and run in fear. Their body is nearly as agile and fit as that of the elves and the ears of the moonborne are slightlier pointed than elves' ones. Most of the moonborn males make a tattoo in a form of crescent, made in two parts: above and under their left eye.
 Playing a Moonborn
Most of the moonborns live in the wilderness of the nature hunting only when they are in real need of it. When they hunt, they are sort of doctors of forest. Unlike among the other races, moonborns consider hunting as female's job, while males either pray for the glory of their tribe or guard the forest, seeking any intruder. The moonborns usually worship the deities of moon and nature, such as Seanine, Corellon and Melora. But almost all moonborns worship Seanine as the goddess of the moon.
The reasons that can make a moonborn to abandon the forests can be very various. Some don't want to see any intruders near their home, so they go to purge the nearest villages of any possible intruder and some want to know what it is to live in a civilized world.
Moonborn characterictics: Calm, Cold, Brave, Courageous, Merciless
Male names: Selen, Molt, Nam
Female names: Luna, Mooney, Selena
 Moonborn adventurers
Three sample Moonborn adventurers are described below
Luna is a Moonborn Ranger. She was compelled to leave her home because she has none left. While she was hunting, the orcs have jumped from an ambush and burned all their homes to their ashes. The assault was very well planned and committed at the time the moonborns are less powerful: at afternoon of a new moon. She knows that orcs aren't clever enough to think of that by themselves. She spends her life seeking revenge.
Selen is a Moonborn Rogue, worshipping Melora. Although parents tried to feed him with the love to nature, young Selen found the nature to boring. One day at the full moon he decided to escape the forest and begin a new live in the civilized world. He cares little about the fate of the nature in his path, but he still shows some respect to it.
Molt is a Moonborn Paladin. Molt wishes to rid the world of evil. His faith made him to abandon the forest to protect it even before the first assault starts. Under his watchful eye, no enemy can pass into the sacred depths of the forest.