Monk (2.5e Class)
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[edit] Monk
[edit] Description
The monk is the most unusual of all characters, the hardest to qualify for, and perhaps, the most deadly.
[edit] Requirements
- Alignment: Any Lawful.
- Strength: 15
- Constitution: 11
- Wisdom: 15
- Dexterity: 15
- Dice used for Hit Points: d4(A monk character begins the game with 2d4 HP and gains 1d4 HP per level thereafter.)
- Monks never gain any XP bonuses.
- Dexterity gives them no AC adjustment.
[edit] Weapon Proficiency
- Aklys
- Atlatl
- Axe (hand)
- Bo stick
- Caltrop
- Club
- Crossbow (any)
- Dagger
- Garrot
- Javelin
- Jo stick
- Knife
- Lasso
- Pole arm (any)
- Sap
- Spear
- Staff
- Sword (falchion)
[edit] Armor Proficiency
- No Shields
- No Armor
[edit] Class Skills
- :
- :
- :
- :
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