Monk (2.5e Class)

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Monk[edit]

Description[edit]

The monk is the most unusual of all characters, the hardest to qualify for, and perhaps, the most deadly.

Requirements[edit]

  • Alignment: Any Lawful.
  • Strength: 15
  • Constitution: 11
  • Wisdom: 15
  • Dexterity: 15
  • Dice used for Hit Points: d6
  • Monks never gain any XP bonuses.
  • Dexterity gives them no AC adjustment.

Proficiency[edit]

Weapon: 4, 1/2 (bonus martial proficiencies at 1, 5, 9, 13, and 18) Non-weapon: 1, 1/3

Bonus Non-weapon Proficiencies: Religion Calligraphy

Armor and Weapons Allowed[edit]

They cannot wear armor or use shields. Weapons allowed are limited to martial weapons.

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