Monk (2.5e Class)

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[edit] Monk

[edit] Description

The monk is the most unusual of all characters, the hardest to qualify for, and perhaps, the most deadly.

[edit] Requirements

  • Alignment: Any Lawful.
  • Strength: 15
  • Constitution: 11
  • Wisdom: 15
  • Dexterity: 15
  • Dice used for Hit Points: d4(A monk character begins the game with 2d4 HP and gains 1d4 HP per level thereafter.)
  • Monks never gain any XP bonuses.
  • Dexterity gives them no AC adjustment.

[edit] Weapon Proficiency

  • Aklys
  • Atlatl
  • Axe (hand)
  • Bo stick
  • Caltrop
  • Club
  • Crossbow (any)
  • Dagger
  • Garrot
  • Javelin
  • Jo stick
  • Knife
  • Lasso
  • Pole arm (any)
  • Sap
  • Spear
  • Staff
  • Sword (falchion)

[edit] Armor Proficiency

  • No Shields
  • No Armor

[edit] Class Skills

  • :
  • :
  • :
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