Mistling (3.5e Creature)

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Size/Type: Medium Elemental
Hit Dice: 1d4 (3 hp)
Initiative: +2
Speed: 40ft (Float)
Armor Class: 14, touch 14, flat-footed 12
Base Attack/Grapple: +1/+1
Attack: Engulf or Burn
Full Attack: Engulf and Burn
Space/Reach: 5ft/-
Special Attacks: Engulf, Burn
Special Qualities: Morph
Saves: Fort -, Ref +2, Will -
Abilities: Str -, Dex 15, Con 11, Int 17, Wis -, Cha -
Skills: -
Feats: -
Environment: Swamps and water-filled areas
Organization: Solitary
Challenge Rating: 1/2
Treasure: None
Alignment: Neutral
Advancement: -
Level Adjustment: -
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A fading ball of what looks like mist with a green haze about it aproaches you, once it is in the area you feel a slight burning and itching prescence in the room


A Mistling must first Engulf a target and on its next turn will burn it's enemy with its acidic touch.

Engulf: +5 touch attack. Once a target is engulfed Burn can be used.

Burn: Must have target engulfed. Once target is engulfed and this attack is used they take 1d6 acid damage — no save.

Morph: May morph into any shape making it easier to slip through cracks and small places or hide in a small place.

Back to Main Page3.5e HomebrewCreaturesCR 1/2

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