Mistling (3.5e Creature)
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[edit] Mistling
| Size/Type: | Medium Elemental |
|---|---|
| Hit Dice: | 1d4 (3 hp) |
| Initiative: | +2 |
| Speed: | 40ft (Float) |
| Armor Class: | 14, touch 14, flat-footed 12 |
| Base Attack/Grapple: | +1/+1 |
| Attack: | Engulf or Burn |
| Full Attack: | Engulf and Burn |
| Space/Reach: | 5ft/- |
| Special Attacks: | Engulf, Burn |
| Special Qualities: | Morph |
| Saves: | Fort -, Ref +2, Will - |
| Abilities: | Str -, Dex 15, Con 11, Int 17, Wis -, Cha - |
| Skills: | - |
| Feats: | - |
| Environment: | Swamps and water-filled areas |
| Organization: | Solitary |
| Challenge Rating: | 1/2 |
| Treasure: | None |
| Alignment: | Neutral |
| Advancement: | - |
| Level Adjustment: | - |
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A fading ball of what looks like mist with a green haze about it aproaches you, once it is in the area you feel a slight burning and itching prescence in the room
[edit] Combat
A Mistling must first Engulf a target and on its next turn will burn it's enemy with its acidic touch.
Engulf: +5 touch attack. Once a target is engulfed Burn can be used.
Burn: Must have target engulfed. Once target is engulfed and this attack is used they take 1d6 acid damage — no save.
Morph: May morph into any shape making it easier to slip through cracks and small places or hide in a small place.
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