Metadragon (3.5e Prestige Class)

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Metadragon
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Status: Alpha
Editing: Constructive edits welcome

<-METADRAGON->[edit]

That's right. I'm like them. But I'm also like you. And that makes me better than both.
—Katsu Narvell, Elf Metadragon, Interview

Becoming a Metadragon[edit]

<-why characters persue this class, what other classes they typically have, and what abilities are important->

To qualify to become a Metadragon, a character must fulfill all the following criteria.
  • Languages: Draconic.
  • Spellcasting: Con 20, 2d6 Draconic Breath Weapon, and either Dragon Tail or Dragon Wings
  • Special: The player chooses any dragon variety when taking the first level in this prestige class. This determines the look of the character's new draconic limbs.

Class Skills[edit]

The Metadragon’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Escape Artist (Dex), Gather Information (Cha), Knowledge (all skills, taken individually) (Int) Listen (Wis), Profession (Wis), Search (Int), Speak Language (Int), Spellcraft (Int), and Spot (Wis).

Skill Points at Each Level: 2 + Int modifier.

Entry Requirements
Table: The Metadragon
Level Base
Attack
Bonus
Fort
Save
Ref
Save
Will
Save
Special Draconic
Continuance
1st +1 +2 +0 +2 Heritage Trait Boost x2 --
2nd +2 +3 +0 +3 Heritage Trait Boost +1 of previous class
3rd +3 +3 +1 +3 Heritage Trait Boost, Might of Meta +1 of previous class
4th +4 +4 +1 +4 Heritage Trait Boost +1 of previous class
5th +5 +4 +1 +4 Heritage Trait Boost --
6th +6 +5 +2 +5 Heritage Trait Boost +1 of previous class
7th +7 +5 +2 +5 Heritage Trait Boost +1 of previous class
8th +8 +6 +2 +6 Heritage Trait Boost +1 of previous class
9th +9 +6 +3 +6 Heritage Trait Boost +1 of previous class
10th +10 +7 +3 +7 Heritage Trait Boost --

Class Features[edit]

Draconic Continuance: At all levels except 1st, 5th, and 10th, the character continues to progress the damage of their Breath Weapon and how many Draconic Auras, Dragonfire Breath Effects, and Dragonfire Invocations they obtain. No other effects from the previous class carry over.

Might of Meta: At 1st level, the Metadragon understands their strength lies in their growth as warriors. They cannot hope to match the awesome fury that is draconic magic through brute strength alone, but through perseverance, spirit, and a few good knocks. Any time you take 50 points of damage, if you survive the attack, you automatically increase your Strength by +2. This bonus lasts until the end of the encounter, after which you are Exhausted. Increments of 50 provide an equivalent boost, but at least 50 points, after all reduction factors, must be dealt.

Heritage Trait Boost: At each level, the Metadragon chooses one of the following abilities. The character must be at least a specific level to choose some of the effects.

1st— Dragon Tail, Dragon Wings, Draconic Aura, Breath Weapon Size Increase, Flyby Attack, Prehensile Tail, Tail Sweep

2nd— Claws, Improved Dragon Wings, Bite, Improved Dragon Flight, Power Dive, Whirlwind Tail Sweep

3rd— Improved Flyby Attack, Improved Draconic Aura, Tail Constriction

4th— Flyby Breath, Strafing Breath, Blindsense, Shockwave

5th— Double Draconic Aura, Rend, Tail Sweep Knockdown

Ex-<-pluralized class name->[edit]

<-What happens (if anything) if characters of this class lose an entry requirement or violate their code of conduct (if this class has one). Delete this section if there are no contingencies for continuing in this class->

Campaign Information[edit]

Playing a <-class name->[edit]

This section is not complete, and needs to be finished. Edit this Page

Combat: <-Typical role in combat->

Advancement: <-Typical advancement options for characters with this class. Include desirable multiclass options->

Resources: <-What kind of assistance members of this class can expect from each other including possible organizations->

<-pluralized class name-> in the World[edit]

This section is not complete, and needs to be finished. Edit this Page
<-Some quote from a character of this class->

<-Where characters of this class fit in a d20 world->

NPC Reactions: <-How NPCs react to characters of this class->

<-class name-> Lore[edit]

This section is not complete, and needs to be finished. Edit this Page

Characters with ranks in <-the appropriate skills-> can research <-insert prestige class name-> to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

<-the appropriate skills->
DC Result
11 <-not so common knowledge->.
16 <-rare information->.
21 <-very rare information->.
26 <-information so obscure that members of this class might not even know it->.

<-pluralized class name-> in the Game[edit]

This section is not complete, and needs to be finished. Edit this Page

<-How characters of this class fit in the game (PC and NPC) and what roles they play->

Adaptation: <-Fitting this class in your campaign->

Sample Encounter: <-DM placement for NPC of this class->

EL whatever: <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter->



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