Mermaid Music Box (5e Equipment)

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Wondrous item, legendary

This music box opens like a clam and has a pair of tiny merfolk within which spin while its music plays. You can use an action to open the music box, which causes it to begin playing the song of a mermaid, which is audible out to 30 feet. Each creature that can hear the song must succeed on a DC 20 Wisdom saving throw or fall unconscious until the music box is closed. A creature also wakes up if it takes any damage. If you open the music box underwater, you can instead summon 3d6 + 3 merfolk. Merfolk summoned in this way are friendly to you and your companions and obey your verbal commands. They disappear after 1 hour or when they drop to 0 hit points. Once you use either property of the music box, it can't be used again until 7 days have passed.

the_little_mermaid_music_box_by_rayvalentine.png
A mermaid music box.
Source

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