Master Sniper (3.5e Prestige Class)
From D&D Wiki
Some say that there are archers that can hit their marks in the eye at 50 paces (a far shot!). Some say there are archers who could run past a hare without it moving. But the truth is far more dark...
Alignment: Any Non-Good.
Base Attack Bonus: The Master Sniper must have a +2 Base Attack Bonus or higher.
Skills: Hide 10 ranks, Spot, 10 ranks.
Special: The Character must own (and have proficiency with) a Composite Longbow or Composite Greatbow.
|2nd||+2||+0||+0||+3||Perfect Shot +1|
|3rd||+3||+1||+1||+3||Sneak Attack +1D6|
|4th||+4||+1||+1||+4||Hide in Plain Sight|
|5th||+5||+1||+1||+4||Sneak Attack +2D6|
|6th||+6||+2||+2||+5||Perfect Shot +5|
|7th||+7||+2||+2||+5||Sneak Attack +3D6|
|9th||+9||+3||+3||+6||Sneak Attack +4D6|
|10th||+10||+3||+3||+7||Perfect Shot +10|
|Class Skills (4 + Int modifier per level)|
All the following are class features of the Master Sniper:
Sneak Attack (Ex): A Master Sniper is so accurate with her bow that she can hit her mark in the eye at fifty paces. At 1st level, a Master Sniper can Sneak Attack, just as a 1st level Rogue can, however he may only use this ability while using ranged weapons. This increases by +1D6.
Perfect Shot: The Master Snipers are perfect shots, known well for their marksmanship. At 2nd level, the Master Sniper gets a +1 competence bonus to attack rolls while using ranged weapons.
Hide in Plain Sight: At 4th level, the Master Sniper can hide in plain sight just as a 17th level Ranger can.
Prone Shot: At 1st level Master Snipers get a 'prone shot' which is similar to a death attack, 15+(Your Sniper level + Dexterity modifier) This is a fortitude save
Lightning Bow: This special quality is like the 'Lightning Fists' feat, in that it adds two extra attacks with a penalty. This penalty is -3 for the second additional attack, but no penalty for the first. From behind, you suffer +3 instead of the normal +2