Master Grapple (3.5e Feat)

From D&D Wiki

Jump to: navigation, search

Master Grapple [General][edit]

Your are expert at grappling and can even turn your opponents failed attempts against him.
Benefit: You gain a further +4 on grapple checks that stacks with Improved Grapple. In addition, at any time that someone misses you with an unarmed strike (including a melee touch attack), you may take an immediate action to start a grapple.
Normal: You can only start a grapple on your own turn.

Back to Main Page3.5e HomebrewCharacter OptionsFeatsFighter FeatsSpecial Fighter Feats

Personal tools
Home of user-generated,
homebrew, pages!
admin area
Terms and Conditions for Non-Human Visitors