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[edit] Malboro
| Malboro Level 15 Lurker
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| Large Aberrant Magical Beast (plant) XP 1,200
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| Initiative +12Senses Perseption +15
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Senses darkvision, all-around vision
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| HP 116; Bloodied 58
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| AC 29; Fortitude 28, Reflex 26, Will 27
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| Resist 10 poison; Vulnerable 10 fire
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| Speed 5
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Bite
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| Effect: Reach 2; +20 vs AC; 2d8+6 damage, and target ongoing 10 acid damage(save ends).
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Dissolving Acid ♦
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| Effect: Ranged 10; +18 vs Reflex; 3d10+6 acid damage. and target ongoing 10 acid damage(save ends).
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Eerie Sound Wave ♦
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| Effect: Close Burst 3; +18 vs Fortitude; 3d10+6 thunder damage, and target is daze until end of the Malboro next turn.(deafened creatures are immune)
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Bad Breath ♦
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| Effect: Close Blast 3; +18 vs Fortitude; Target is blind, daze, slow, weakened and ongoing 20 poison damage(save ends all). Miss: target is daze and ongoing 10 poison damage(save ends both).
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| Bloodied Breath ♦ Encounter
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| Effect: Bad Breath recharges, and the Malboro uses it.
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| Skills Stealth +13
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| Str 22 (+13)
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Dex 12 (+8)
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Wis 16 (+10)
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| Con 20 (+12)
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Int 8 (+6)
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Cha 13 (+8)
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| Alignment unaligned
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Languages -
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| Equipment —
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More information...
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[edit] Malboro Tactics
[edit] Malboro Lore
A character knows the following information with a successful Dungeoneering check.
DC 18:
DC 23:
DC 28:
[edit] Great Malboro
| Malboro, Great Level 19 Elite Lurker
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| Huge Aberrant Magical Beast (plant) XP 4,800
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| Initiative +15Senses Perseption +18
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Senses darkvision, all-around vision
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| HP 284; Bloodied 142
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| AC 33; Fortitude 32, Reflex 30, Will 31
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| Resist 10 poison; Vulnerable 10 fire
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| Speed 5
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Bite
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| Effect: Reach 2; +24 vs AC; 3d8+6 damage, and target ongoing 10 acid damage(save ends).
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Dissolving Acid ♦
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| Effect: Ranged 10; +22 vs Reflex; 4d8+7 acid damage. and target ongoing 10 acid damage(save ends).
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Demon Kiss ♦ Daily
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| Effect: Reach 2; +22 vs Fortitude; the target is reduced to 0 hit points; Miss: the target takes necrotic damage equal to its bloodied value.
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Bad Breath ♦
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| Effect: Close Blast 3; +22 vs Fortitude; Target is blind, daze, slow, weakened and ongoing 20 poison damage(save ends all). Miss: target is daze and ongoing 10 poison damage(save ends both).
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| Bloodied Breath ♦ Encounter
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| Effect: Bad Breath recharges, and the Great Malboro uses it.
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| Skills Stealth +16
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| Str 24 (+16)
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Dex 14 (+11)
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Wis 18 (+13)
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| Con 22 (+15)
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Int 10 (+9)
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Cha 15 (+11)
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| Alignment unaligned
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Languages -
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| Equipment —
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| This page needs an image. If you are an artist, or know of any image that would fit this page, please upload a picture and add it.
More information...
|
[edit] Great Malboro Tactics
[edit] Great Malboro Lore
A character knows the following information with a successful Dungeoneering check.
DC 20:
DC 25:
DC 30:
[edit] Encounter Groups
Level 15 Encounter (XP 4,800)
- 4 Malboros (Level 15 Lurker)
Level 19 Encounter (XP 9,600)
- 2 Great Malboros (Level 19 Elite Lurker)
Back to Main Page → 4e Homebrew → Creatures → Level 15
Back to Main Page → 4e Homebrew → Creatures → Level 19