Maim (4e Feat)

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Maim

"Countless swipes of blood stained paws parted flesh and sinew from bone, mangling the victim with unyielding and vehement rage; finalizing the brutality, came a severing bite."
Benefit: You gain the Maim Standard Action Encounter power, which allows you to unleash a flurry of clawed strikes upon a grabbed or surprised victim, dealing three attacks with increasing effectiveness, the last having the highest damage potential.
Special: If the finishing bite of the Tertiary Attack is successful, the target is Stunned until the start of your next turn.


Maim Feat Power
Your prey crumples under the savage onslaught of rending claws, and your finishing blow comes in the form of a vicious bite, punishing the victim with grievous injury.
Encounter Star.gif Primal, Martial, Weapon
Standard Action Melee weapon
Primary Target: One grabbed or surprised creature
Attack: Strength + 1 Vs. AC or Reflex
Hit: 1[W] + Strength modifier damage.
Miss: Attack ends.
Secondary Target: Initial Target
Secondary Attack: Strength + 2 Vs. AC or Reflex.
Hit: 2[W] + Strength modifier damage.
Miss: Attack ends.
Tertiary Target: Initial Target
Tertiary Attack: Strength + 3 Vs. AC or Reflex.
Hit: 3[W] + Strength modifier damage, and the target is stunned until the start of your next turn.
Miss: Half damage.
Special: The initial and secondary attacks utilize your Razored Claws, where as the tertiary attack uses your Saber Fangs to determine damage.




Back to Main Page4e HomebrewCharacter OptionsFeatsEpic Tier Racial
Back to Main Page4e HomebrewRacesSentient, Smilodon Maioribus

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