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Magic Missile (2.5e Spell)
From D&D Wiki
- Level: 1
- Range: 6" + 1"/level
- Duration: Special
- Area of Effect: One or more creatures in a 10 square foot area
- Components: V,S
- Casting Time: 1 segment
- Saving Throw: None
Use of the magic missile spell creates one or more magical missiles which dart forth from the magic-user's fingertip and unerringly strike their target. Each missile does 2 to 5 hit points (d4 + 1) of damage. If the magic-user has multiple missile capability, he or she can have them strike a single target creature or several creatures, as desired. Fore each level of experience of the magic-user, the range of his or her Magic missile extends 1" beyond the 6" base range. Fore every 2 levels of experience, the magic-user gains an additional missile, i.e. 2 at 3rd level, 3 at 5th level, 4 at 7th level, etc.