[edit] Magic Armor
[edit] Table: Armor Special Abilities
| Minor |
Medium |
Major |
Special Ability |
Base Price Modifier
|
| 01–25 |
01–05 |
01–03 |
Glamered |
+2,700 gp
|
| 26–32 |
06–08 |
04 |
Fortification, light |
+1 bonus1
|
| 33–52 |
09–11 |
— |
Slick |
+3,750 gp
|
| 53–72 |
12–14 |
— |
Shadow |
+3,750 gp
|
| 73–92 |
15–17 |
— |
Silent moves |
+3,750 gp
|
| 93–96 |
18–19 |
— |
Spell resistance (13) |
+2 bonus1
|
| 97 |
20–29 |
05–07 |
Slick, improved |
+15,000 gp
|
| 98 |
30–39 |
08–10 |
Shadow, improved |
+15,000 gp
|
| 99 |
40–49 |
11–13 |
Silent moves, improved |
+15,000 gp
|
| — |
50–54 |
14–16 |
Acid resistance |
+18,000 gp
|
| — |
55–59 |
17–19 |
Cold resistance |
+18,000 gp
|
| — |
60–64 |
20–22 |
Electricity resistance |
+18,000 gp
|
| — |
65–69 |
23–25 |
Fire resistance |
+18,000 gp
|
| — |
70–74 |
26–28 |
Sonic resistance |
+18,000 gp
|
| — |
75–79 |
29–33 |
Ghost touch |
+3 bonus1
|
| — |
80–84 |
34–35 |
Invulnerability |
+3 bonus1
|
| — |
85–89 |
36–40 |
Fortification, moderate |
+3 bonus1
|
| — |
90–94 |
41–42 |
Spell resistance (15) |
+3 bonus1
|
| — |
95–99 |
43 |
Wild |
+3 bonus1
|
| — |
— |
44–48 |
Slick, greater |
+33,750 gp
|
| — |
— |
49–53 |
Shadow, greater |
+33,750 gp
|
| — |
— |
54–58 |
Silent moves, greater |
+33,750 gp
|
| — |
— |
59–63 |
Acid resistance, improved |
+42,000 gp
|
| — |
— |
64–68 |
Cold resistance, improved |
+42,000 gp
|
| — |
— |
69–73 |
Electricity resistance, improved |
+42,000 gp
|
| — |
— |
74–78 |
Fire resistance, improved |
+42,000 gp
|
| — |
— |
79–83 |
Sonic resistance, improved |
+42,000 gp
|
| — |
— |
84–88 |
Spell resistance (17) |
+4 bonus1
|
| — |
— |
91–92 |
Fortification, heavy |
+5 bonus1
|
| — |
— |
93–94 |
Spell resistance (19) |
+5 bonus1
|
| — |
— |
95 |
Acid resistance, greater |
+66,000 gp
|
| — |
— |
96 |
Cold resistance, greater |
+66,000 gp
|
| — |
— |
97 |
Electricity resistance, greater |
+66,000 gp
|
| — |
— |
98 |
Fire resistance, greater |
+66,000 gp
|
| — |
— |
99 |
Sonic resistance, greater |
+66,000 gp
|
| 100 |
100 |
100 |
Roll twice again2 |
—
|
[edit] Table: Shield Special Abilities
| Minor |
Medium |
Major |
Special Ability |
Base Price Modifier
|
| 01–20 |
01–10 |
01–05 |
Arrow catching |
+1 bonus1
|
| 21–40 |
11–20 |
06–08 |
Bashing |
+1 bonus1
|
| 41–50 |
21–25 |
09–10 |
Blinding |
+1 bonus1
|
| 51–75 |
26–40 |
11–15 |
Fortification, light |
+1 bonus1
|
| 76–92 |
41–50 |
16–20 |
Arrow deflection |
+2 bonus1
|
| 98–99 |
58–59 |
— |
Spell resistance (13) |
+2 bonus1
|
| — |
60–63 |
26–28 |
Acid resistance |
+18,000 gp
|
| — |
64–67 |
29–31 |
Cold resistance |
+18,000 gp
|
| — |
68–71 |
32–34 |
Electricity resistance |
+18,000 gp
|
| — |
72–75 |
35–37 |
Fire resistance |
+18,000 gp
|
| — |
76–79 |
38–40 |
Sonic resistance |
+18,000 gp
|
| — |
86–95 |
47–56 |
Fortification, moderate |
+3 bonus1
|
| — |
96–98 |
57–58 |
Spell resistance (15) |
+3 bonus1
|
| — |
99 |
59 |
Wild |
+3 bonus1
|
| — |
— |
60–64 |
Acid resistance, improved |
+42,000 gp
|
| — |
— |
65–69 |
Cold resistance, improved |
+42,000 gp
|
| — |
— |
70–74 |
Electricity resistance, improved |
+42,000 gp
|
| — |
— |
75–79 |
Fire resistance, improved |
+42,000 gp
|
| — |
— |
80–84 |
Sonic resistance, improved |
+42,000 gp
|
| — |
— |
85–86 |
Spell resistance (17) |
+4 bonus1
|
| — |
— |
87 |
Undead controlling |
+49,000 gp
|
| — |
— |
88–91 |
Fortification, heavy |
+5 bonus1
|
| — |
— |
92–93 |
Reflecting |
+5 bonus1
|
| — |
— |
94 |
Spell resistance (19) |
+5 bonus1
|
| — |
— |
95 |
Acid resistance, greater |
+66,000 gp
|
| — |
— |
96 |
Cold resistance, greater |
+66,000 gp
|
| — |
— |
97 |
Electricity resistance, greater |
+66,000 gp
|
| — |
— |
98 |
Fire resistance, greater |
+66,000 gp
|
| — |
— |
99 |
Sonic resistance, greater |
+66,000 gp
|
| 100 |
100 |
100 |
Roll twice again2 |
—
|
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