MSRD Talk:Action Points
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I don't understand action points. I do not see the relationship to any real world phenomena. Therefore, I don't see the need for them. —The preceding unsigned comment was added by 188.8.131.52 (talk • contribs) . Please sign your posts!
- Well, it's a game, not a life simulator. Obviously it's your choice as GM to remove them as you see fit, and it won't change the balance of the game in any noticeable amount. The reason they were included in the game was to make it more exciting and to make your players stand out from the crowd. Creatures, mooks, and (most) NPC's don't have access, because they are not the heroes your players are supposed to be. Action points represent that extra 1/2% that the hero conjures up in the last second to win by the skin of his teeth, where any other mere mortal would have failed. JazzMan 18:28, 15 January 2012 (MST)