MSRD:Feat Implant (Cybernetics)
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Feat Implant (PL 7)
Thanks to a chip implanted in the recipient’s brain or a series of implants wired to the recipient’s nervous system, the recipient gains special knowledge or some extraordinary ability.
Benefit: The feat implant gives the recipient a feat. The recipient must meet all of the feat’s prerequisites to gain its benefits. If the feat implant is destroyed, the granted feat is lost as well. A feat implant cannot duplicate a metamagic or psionic feat.
Hardness/Hit Points: –/5.
Base Purchase DC: 25.
Restriction: Military (+3).
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