MJOLNIR Mk I (D20 Modern Equipment)

From D&D Wiki

Jump to: navigation, search

MJOLNIR Mk I[edit]


Type Tactical
Equipment Bonus +8
Nonprof. Bonus +6
Max Dex Bonus +0
Armor Penalty -8
Speed (30ft) 35
Weight 1500lbs
Purchase DC 90
Restriction Mil (+3)

MJOLNIR Mk I[edit]

This is humanity's first attempt at powered armor. Due to the huge energy resources required to power MJOLNIR (pronounced myolnir), the armor must be connected to a fusion reactor, and is thus unusable in battlefield situations. MJOLNIR grants a character a +8 bonus to his strength score and increases his speed by 5ft. It also allows the user to be effectively treated as size category Large due to the nature of the suit.

See this page for background information.

Back to Main PageD20 ModernEquipment.
Back to Main PageD20 ModernCampaign SettingsHaloEquipmentArmor.

The following content may resemble or exist as derivative content based on the {{{franchise}}} franchise, and/or be directly affiliated with, or owned by, {{{owner}}}. This submission to D&D Wiki neither claims nor implies any rights to {{{franchise}}} copyrights, trademarks or logos owned by {{{owner}}}. Furthermore, the following content is believed to fall under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law.
Personal tools
Home of user-generated,
homebrew, pages!
admin area
Terms and Conditions for Non-Human Visitors