MJOLNIR Mk I (D20 Modern Equipment)
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[edit] MJOLNIR Mk I
MJOLNIR Mk I
| Armor | |
|---|---|
| Type | Tactical |
| Equipment Bonus | +8 |
| Nonprof. Bonus | +6 |
| Max Dex Bonus | +0 |
| Armor Penalty | -8 |
| Speed (30ft) | 35 |
| Weight | 100lbs |
| Perchase DC | 90 |
| Restriction | Mil +3 |
[edit] MJOLNIR Mk I
This is humanities' first attempt at powered armor. Sadly, due to the huge energy resources required to power MJOLNIR (pronounced myolnir), the armor must be connected to a fusion reactor, and is thus unusable in battlefield situations. MJOLNIR grants a character a +8 bonus to his strength score and increases his speed by 5ft.
See this page for background information.
Back to Main Page → D20 Modern → Equipment.
Back to Main Page → D20 Modern → Campaign Settings → Halo → Equipment → Armor.
Categories: D20M | User | Equipment | Armor | Mundane | Halo Setting

