MJOLNIR Mk II (D20 Modern Equipment)

From D&D Wiki

Jump to: navigation, search

MJOLNIR Mk II[edit]

MJOLNIR Mk II

Armor
Type Tactical
Equipment Bonus +8
Nonprof. Bonus +6
Max Dex Bonus +0
Armor Penalty -7
Speed (30ft) 35
Weight 1250lbs
Purchase DC 90
Restriction Mil (+3)

MJOLNIR Mk II[edit]

This is a slimmed-down version of the mark I. Due to the huge energy resources required to power MJOLNIR (pronounced myolnir), the armor must be connected to a fusion reactor, and is thus unusable in battlefield situations. MJOLNIR grants a character a +10 bonus to his strength score and increases his speed by 5ft. It also allows the user to be effectively treated as size category Large due to the nature of the suit.

See this page for background information.


Back to Main PageD20 ModernEquipment.
Back to Main PageD20 ModernCampaign SettingsHaloEquipmentArmor.

FairUse.png
This page may resemble content endorsed, sponsored or affiliated to {{{franchise}}} franchise, and/or include content directly affiliated with and/or owned by {{{owner}}}. D&D Wiki neither claims nor implies any rights to {{{franchise}}} copyrights, trademarks or logos, nor any owned by {{{owner}}}. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png
Personal tools
Home of user-generated,
homebrew, pages!
d20M
pathfinder
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors