Lifting Barrier (3.5e Spell)

From D&D Wiki

Jump to: navigation, search
Lifting Barrier
Abjuration
Level: Barrier Mage 8
Casting time: 1 standard action
Range: 15ft +5ft/caster level
Target, or Area: 15ft by 15ft by 15ft cube
Duration: 1d4+1 round/3 caster levels
Saving Throw: Ref displaces
Spell Resistance: No


This barrier completely negates gravity, forcing all inside it to become completely weightless while entering. Any non flying creature caught within the barrier may make a reflex save to jump out of the barrier before it's full effect takes place, moving just beyond the edge of the barrier. Once in place, you become suspended, unable to take more than 5ft of movement by flailing about. The weightlessness makes attacking and defending more awkward, forcing a -4 penalty to AC and attack rolls, and all inside are denied their dex to AC and reflex saves. Bludgeoning weapons deal damage as a size category smaller if attacking a creature within the barrier, and slashing weapons deal -2 damage.

Any flying creature caught must make a reflex save to avoid shooting itself out of the barrier in a random direction.

Jumping into the barrier from outside negates the jump check for purposes of high jump and far jump while traveling through the barrier.


Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpells [[Category: ]] [[Category: ]] [[Category: ]]

Home of user-generated,
homebrew pages!


Advertisements: