Lady Nocrat (3.5e Deity)

From D&D Wiki

Jump to: navigation, search
Intermediate Deity
Symbol: Bloody Cat Paw
Home Plane: Negative Energy Plane
Alignment: Chaotic Evil
Portfolio: Cats, Rabbies used as a weapon, Blood, Disease used as a weapon, Fire used in anger or as a weapon, Fear used as a weapon.
Clergy Alignments: Any Evil
Domains: Animal, Chaos, Death, Evil, Fire
Favored Weapon: Nekoid (Fist claw weapon same stats as Kama)
This page needs an image. If you are an artist, or know of any image that would fit this page, please upload a picture and add it.

More information...

Lady Nocrat was one of Valkek's living decedents, she brought her family into great power and wealth solidifying their holdings throughout the land, Valkek was so impressed that he offered her his immortal gift if she agreed to head the household. For two hundred and thirty-two years she would use magic to alter herself to appear as a member of her house after she appointed them. When one of the girls who was to be successor was turned into a vampire spawn by accident and escaped her shallow grave it returning to the town out of confusion. It fed upon anyone it found and the jig was up, and the whole country side rallied against the Lady, she escaped but not before they unleashed diseased corpses, flaming oil, plagued broths and other foulness on her estate, forever poisoning her immortal self. She came to spread these diseases back upon her would be assassins, from a cave she created plagued undead animals and brought retribution on those who had turned on her.

Dogma[edit]

Vengeance is sweet, even sweeter when they suffer...slowly. Any power can be brought down by fire, disease, suffering from within, and fear. Those who fear us are weak, those who fight us out of fear have failed.

Clergy and Temples[edit]

Temples to Lady Nocrat are dirty filthy places, many dogs are kept on the ground levels, and above on walkways cats of various sizes wander, all animals within Lady Nocrat's holy ground refuse to fight one another. Many of the clergy double as alchemists and develop poisons which they breed into the animals. They are commonly found with disease infested animals, more often cats.

Appearance[edit]

A crippled old woman, covered in boils with a bulbous nose and only one ear, her hair is thin and she smells like fire. Her sunken eyes still dimly glow red. She walks using a large nekoid as a cane, when she commands it the weapon's blades burrows underground and strikes nearby opponents.



Back to Main Page3.5e HomebrewDeitiesIntermediate
Back to Main Page3.5e HomebrewDeitiesPantheonsVampire

Home of user-generated,
homebrew pages!


Advertisements: