Kraas (3.5e Race)
From D&D Wiki
On average a Kraas will search for food for the neighboring village it lives in unless it has a specific job in that village. Though frightening in appearance they tend to be quite sociable. They study magic and live nearby water.
On average, a Kraas is about 5'6", 175lbs, Green Skinned, Yellow Eyed, and of moderate build. They are a lizard-like race that previously lived in the water and has recently within the last decade emerged to the land.
Most races dislike the Kraas but do not interfere with their affairs as there is not a threat. However the Reptilian races tend to view the Kraas as a VITAL ally.
Any Neutral, Any chaotic
Mostly forests, rivers, lake shores, and the like are home to Kraas.
The Kraas practiced no religion but some after influence by humans have taken up Christianity and swear to its increase in their magical capabilities.
Some common names amongst the Kraas are; Fathas, Lazher, Talphos, Yergel, Derfet
- +2 Intelligence, −2 Strength.: The Kraas use magic rather than strength to go about daily chores which makes them smarter but less strong.
- "Medium": No bonuses or penalties to Armor Class
- Kraas 6s is 30': Swim: 45 Feet
- Automatic Languages: Draconic, Common. Bonus Languages: +3 Intelligence will give Dwarven.
- Favored Class: Sorcerer.
|15 years||+d6||+17 + d8||+20 + d8|
|Middle Age1||Old2||Venerable3||Maximum Age|
|40 years||60 years||90 years||+d20 years|
|Gender||Base Height||Height Modifier||Base Weight||Weight Modifier|
|Male||5' 2"||+d12||140 lb.||+3d20 lb.|
|Female||5' 0"||+d10||120 lb.||+2d20 lb.|