Knowledge of the Dead (3.5e Spell)

From D&D Wiki

Jump to: navigation, search
This page contains Open Setting Licensed-content. This means that setting elements such as characters and placenames are freely re-usable in other published works that are released under the same License. It may be distributed alongside material released under the Open Game License, the GNU FDL License, any of the Creative Commons suite of licenses or under a proprietary license. Under the terms of the Open Game License, all Open Setting Content constitutes "Product Identity".
Knowledge of the Dead
Necromancy
Level: Godclaine 3, Spiritclaine 1, Sorcerer/Wizard 3, Cleric 2
Components: None
Casting time: 3 rounds
Range: Self
Duration: 1 turn
Saving Throw: None
Spell Resistance: No


The spellcaster can scour the area for dead spirits with expertise in any field of Knowledge. Success requires a Diplomacy check with a DC of 15+modifier of the DM's choice, based on the likelihood that a person died within fifty miles of the spellcaster's location within the last year with the correct knowledge. Spirits are always truthful but can not answer personal questions like "who killed Josaphat?" They may, however, answer questions that might be appropriate for a Knowledge (Local Lore) check, such as "Who is the Queen's most trusted advisor?"



Personal tools
Home of user-generated,
homebrew, pages!
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors