Knaaszgarq (3.5e Race)
From D&D Wiki
Contents |
[edit] Knaszgaurkquians
Knaaszgarq offspring come about when a Knsari and Urgalz have a child. The resulting offspring draws strength from both parents and their abilities are far greater in power.
[edit] Personality
Knaaszgarq are ferocious fighters and train themselves rigorously. The are fierce and aggressive even among themselves, though they seem to have a fondness to precious items and rare materials much like a dragon.
[edit] Appearance
Similar in appearance to the parent races a Knaaszgarq stands anywhere between nine and eleven feet tall, their skin color is normally a gray stone like color and they possess red eyes. Two large horns protrude from their back.
[edit] Relations
Very violent and strength driven society. The leader for these types of creatures will generally be the one that is most capable of causing damage.
[edit] Alignment
Most are Evil, with Chaotic Evil being the average alignment for the race. In rare cases Chaotic or true neutral individuals are found, however they have a strong aversion to law and good alignments. Their societies ingrain into them that good and law are weakness.
[edit] Lands
Rocky caverns, caves, or tunnels.
[edit] Religion
Any.
[edit] Language
Common, Knasgaurkian.
[edit] Names
Similar to Troll names.
[edit] Racial Traits
- +28 Strength +8 Dexterity +16 Constitution -4 Charisma +6 Intelligence +6 Wisdom.
- Humanoid, Giant
- Large: -1 to attack and AC, -4 to Hide checks +4 to grapple, bull rush, overrun, and trip attacks
- Knaaszgaurq Base land speed is 60 feet: 12 squares. Burrowing speed is 60 feet: 12 squares.
- Battle-Ferocity (Ex): Increases strength by 4 and hasted (per spell) for 3 rounds.
- Great strength (Ex): While affected by Battle-Ferocity the Knassqgarq gain an additional +10 to all grapple checks.
- +16 Natural armor bonus.
- Racial Hit Dice: Knaaszgarq get 12d8 Hit Dice, a Base Attack Bonus of +9, and base Saving Throw bonuses of Fort +8, Ref +4, and Will +4.
- Racial Feats: A Knaaszgarq monstrous humanoid levels give it 5 feats.
- Racial Skills: A Knaaszgarq gets 4x(2 + int modifier, minium 4) and gets the skills Survival, track and Intimidate as class skills.
- Special Qualities: Fast Healing 10
- Menacing Demeanor (Ex): Knaaszgarq base their Intimidate skill on Strength instead of Charisma.
- Automatic Languages: Knasgaurkian, Common. Bonus Languages: any
- Favored Class: Barbarian
- Level Adjustment: +20
[edit] Vital Statistics
| Adulthood | Simple | Moderate | Complex |
|---|---|---|---|
| 20 years | +3d6 | +3d8 | +3d10 |
| Middle Age1 | Old2 | Venerable3 | Maximum Age | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 70 years | 100 years | 130 years | +6d20 years | ||||||||||||||
Back to Main Page → 3.5e Homebrew → Races |
|||||||||||||||||
