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Kirroth, the God of Summer (3.5e Deity)
From D&D Wiki
|Symbol:||A stylized flame|
|Home Plane:||Crivis (Material Plane)|
|Clergy Alignments:||Chaotic Neutral|
|Favored Weapon:||Short Sword|
Kirroth slew the God of Winter in Curimdar millenia ago. He lives within an obsidian palace at the heart of Mount Kominquom in Mezra. Chaotic fire giants are his main servants. He hates creatures of frost and will never work with them.
Kirroth will not tolerate his worshippers helping beings of frost and usually sends a fire giant servant to kill the traitor.
Clergy and Temples
Temples of Kirroth, the God of Summer are built in hot places. Scorching deserts are common places for his temples to be built. They usually are tall towers with a sacrificial altar atop it. The sacrifices are left in the blazing sun until dead and then their body is burned. Clerics of Kirroth wear red robes with his symbol in the robe's center.
Kirroth resembles a tall man wearing black full plate holding a giant flaming sword. His skin is red-tinged and his hair is real flames that dance across his head.