Kimber's Icy Rays (3.5e Spell)
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|Casting time:||1 standard action|
|Range:||Medium (100 ft. + 10 ft./level)|
|Effect:||One or more Rays|
You fire beams of ice cold energy at your targets.
You may fire one ray, plus one additional ray for every three levels beyond 3rd (to a maximum of nine rays at 27th level). Each ray requires a ranged touch attack to hit and deals 6d6 points of cold damage. The rays may be fired at the same or different targets, but all bolts must be fired simultaneously and aimed at targets within 60 feet of each other.