Killer (4e Class)
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[edit] Killer
| “ | I ate his liver with a side of fava beans and a nice chianti | ” |
| Class Traits |
| Role: Striker. You specialise in brutal power strikes, while you haven't the HP of other strikers you have massive damage dealing capabilities on your side. |
| Power Source: Primal. Driven by a primal urge to kill and the intoxicating effects of the kill itself, the desire for murder is too great to resist. |
| Key Abilities: Strength, Dexterity, Wisdom |
| Armor Proficiencies: Cloth |
| Weapon Proficiencies: Simple Melee, Miltary Melee |
| Bonus to Defense: +3 to either Fortitude, Reflex, or Will but only to one defence. |
| Hit Points at 1st Level: 10+ Constitution Modifier + Constitution score |
| Hit Points per Level Gained: 5 |
| Healing Surges per Day: 8 + Constitution modifier |
| Trained Skills: Stealth, Athletics. From the class skills list below, choose 3 more trained skills at 1st level. Class Skills: Acrobatics (Dex), Athletics (Str), Bluff (Cha), Dungeoneering (Wis), Insight (Wis), Intimidate (Cha), Perception (Wis), Stealth (Dex). |
| Build Options: Serial Killer. |
| Class Features: Natural Intimidation, Cautious Planning, Best Defence. |
Killers are the worst that the world can throw up, any race can have them but Human's, Orc's and Drow seem to excel at killing each other a little more than the other races.
You have been born a killer or perhaps found your calling later in life after a traumatic event? whichever way it happened you now have a primal urge to kill, an ingrained desire to kill that must be fed less it destroy you wholly.
Killer Overview |
| Characteristics: You have to kill, there is no choice, your desire is too great and too demanding to ignore. |
| Religion: Killers worship various gods, some worship the good deities in the hope that they will change them for the better while others embrace their evil and follow a darker religion. |
| Races: Human's excel at killing one another for needless causes, Drow and Orcs also excel when it comes to killing one another. |
[edit] Creating a Killer
[edit] Killer Class Features
All Killer's share these class features.
- Natural Intimidation
You are naturally intimidating causing dread in people just by walking past them. Killer's use their Strength ability score modifier to work out their Intimidation Skill score instead of their Charisma ability score modifier.
- Best Defence
You sometimes find that allowing the enemy to think they have won can allow you an opening to bring them severe pain. You can choose to allow an enemy to automatically hit you if they are targeting you, this must be done before any roll to hit is made, if the choice is made then the enemy automatically hits with whatever attack it had chosen and deals standard damage and effects as detailed in the power they use, once the attack has finished you may take an immediate reaction to strike them with a basic melee attack.
- Cautious Planning
You find that by watching the enemy you can pick out their strengths and weaknesses to better formulate a plan. You can use cautious planning as an encounter power.
| Cautious Planning | Killer Class Feature |
| You find that by watching the enemy you can pick out their strengths and weaknesses to better formulate a plan. | |
| Encounter | |
| Minor Action | Close burst 5 |
| Target: One creature in burst | |
| Effect: You learn one immunity, resistance or vulnerability of the target. | |
[edit] Powers
A Killer's powers are called strikes and are little more than brutal attacks made to deal as much damage as possible. A list can be found here at Killer Powers (4e Power List)
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