Khaasta (4e Race)

From D&D Wiki

Jump to: navigation, search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Ability options are too broad. 4e doesn't have the Outsider origin; perhaps you mean Elemental. Encounter power is a minor action with a trigger. Needs proofreading.

You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs


Misterious warriors of the Abyss, struggling between Honor and Chaos

Racial Traits
Average Height: 7'5-8'5
Average Weight: 150-200 lbs
Ability Scores: +2 Strenght or Constitution, +2 Intelligence or Dexterity.
Size: Medium
Speed: 6 squares
Vision: Darkvision.
Languages: Common, choose between Draconic and Abyssal.
Skill Bonuses: +2 Athletics, +2 Intimidate or History.
Extraplanar: your race is native of the Abyss, you have the Outsider keyword, and you are considered an outsider.
Reptilian: your race is reptilian, you have the Reptile keyword, and you are considered a reptile.
Khaasta Birth Scimitar: you are immediately equipped with a khaasta birth scimitar, you are proficient with it and you have +1 attack bonus with it.
Khaasta Natural Weapons: thanks to claws and fangs, your unarmed attack deals 1d6+Strenght modifier damage, and you can use it even when you are wielding weapons.
Bloodlust Savor: you have the Bloodlust Savor racial power.

Bloodlust Savor Khaasta Racial Power
suddendly, your fangs sink into the enemy's flesh, and the taste of blood invigorates you.
"Minor" is not in the list of possible values (Minor Action, Standard Action, Free Action, Immediate Reaction, Immediate Interrupt, Move Action, No Action) for this property.
Effect: you regain hitpoints equal to 2+Constitution modifier, and you have +2 to attack and damage rolls until the end of your next turn.
Special: attack bonus increases to +4 at 11th level, and to +6 at 21th level.

Khaastas are a fierce race of extraplanar reptilians, particularly infamous as raiders, pillagers, and mercenaries. despite their demonic past, they have developed a twisted sense of honor that keeps their society together.

Play a Khaasta if you want...

  • to balance between Chaotic heritage and Lawful code;
  • to be member of a proud, yet ferocious race;
  • to Stalk your enemies and savor their terror;
  • To be a member of a race that favors the Fighter, Swordmage, Warlord, Monk, Barbarian, Warden, Samurai, and Sorcerer classes.

Physical Qualities[edit]

Khaastas resemble Lizardfolk, and they could descend from them, however they just share a reptilian appereance: Khaastas have heroic builds, with strong limbs and tail, imposing phisique, fiery reddish scaly hide and a signature flaring frill on their heads, said frill sports wild patterns and shape, unique for each individual. their tail is more used for balance rather than combat; females are equally strong and ferocious as males. unlike most reptilian races, Khaastas do not lay eggs, they born alive, and reach adulthood at 10. Khaastas were created by the Demon Prince Demogorgon as super soldiers, however in a brief moment of generosity he freed them. however, they still inhabit the abyss and usually serve demons as mercenaries. despite this, they are not demons nor demonblooded.

Playing a Khaasta[edit]

Khaastas are mostly seen as bloodthirsty pillagers by other races, however this is just partly true. Khaastas have developed, despite their demonic origin, a twisted sense of honor, since following their chaotic nature brought them to the brinks of extinction. samples of Khaasta honor code are the Birth Scimitar and the Blood Debt: every single khaasta hatchling at age 1 receives a masterwork scimitar, and it will be the seal of their honor, because it was the weapon of its ancestors, if a khaasta loses it, it is considered shamed until it gains a new one or get its scimitar back. the Blood Debt comes when a khaasta loses a ritual fight, and involves mostly protection of the winner. khaastas solve most of their problems and disputes through ritualized combat. however, khaasta honor is perfectly fine with Treachery and Assassination, all good ways to advance in their society. khaastas rarely form friendship, both between each other and with other races, who are usually labeled as weak. however, they are able to have respect for companions.

Khaasta Characteristics: Bloodthirsty, cruel, disciplined, short-tempered, honourable, hot-headed, unscrutable, tormented.

Male Names: Ashear, Thulgaer, Okhran, Dheymos, Skorpius.

Female Names: Wenwar, Thyran, Sylher, Erhyimn, Dryonn.

Khaasta Adventurers[edit]

Back to Main Page4e HomebrewRaces

Personal tools
Home of user-generated,
homebrew pages!
system reference documents
admin area
Terms and Conditions for Non-Human Visitors