Kanabo (3.5e Equipment)

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Scales.png This page is of questionable balance. Reason: finally one I can say is under powered. 2d6 x2 is actually low for an exotic weapon for a two hander. strength score needs to come off.

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Recycle.png This page was proposed for deletion on 21:31, 13 April 2017 (UTC) because: A greatclub, then. Why does this have a Strength prerequisite, but a greatclub doesn't? (discuss).

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a kanabo
Exotic Two-Handed Melee
Critical: x2
Range Increment:
Type: bludgeoning
Hardness: 10
Size Cost1 Damage Weight1 hp
Fine * 1d3 * 1
Diminutive * 1d4 * 2
Tiny * 1d6 * 5
Small 18 gp 1d8 20 lb 10
Medium 18 gp 3d4 30 lb. 20
Large 30 gp 2d10 50 lb. 40
Huge * 4d6 * 80
Gargantuan * 4d8 * 160
Colossal * 2d20 * 320
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

Of Japanese design, a Kanabo is a large wooden club with the striking end sheathed in iron and laden with iron spikes. A character wielding a Kanabo with a Strength Score less than 15 takes a -4 penalty on all attack rolls. Missing with a Kanabo gives you a -2 to your AC for one round. Likewise hitting an opponent give them a -2 to their ac for one round.

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